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New Legend and Lore is up! Magic Systems as DM Modules
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<blockquote data-quote="Tovec" data-source="post: 6025555" data-attributes="member: 95493"><p>If you mean 'role' as in they can use any spell mechanics and still feel like a sorcerer, not a wizard. Then I agree.</p><p></p><p>If you mean 'Role' as in they can use any spell mechanics and still be a controller/striker then OMG I disagree.</p><p></p><p>Which leads me to...</p><p></p><p></p><p>I'm not KM and won't reply for him. But it seems to me you are talking about something other than he is. You are talking about classes, he was talking about roles.</p><p></p><p>He, I think, was talking about the problem that all strikers feel like strikers, all tanks feel like tanks. Due to all strikers getting extra damage and all tanks having to mark.</p><p></p><p>For 5e, not all wizards should be controllers, or strikers. They should all be wizards. Similarly, not all sorcerers should fall into those classic 'Roles' and especially shouldn't fall into the role of wizard. Sorcerers should play differently from wizards, no matter if they use spell slots, spell points, at will + encounter powers, or if they know 2 spells, a breath weapon and carry a greatsword.</p><p></p><p><s>We</s> WotC needs to define the casting classes by more than just HOW they cast. I'm glad they've realized it and are looking to solve that problem.</p></blockquote><p></p>
[QUOTE="Tovec, post: 6025555, member: 95493"] If you mean 'role' as in they can use any spell mechanics and still feel like a sorcerer, not a wizard. Then I agree. If you mean 'Role' as in they can use any spell mechanics and still be a controller/striker then OMG I disagree. Which leads me to... I'm not KM and won't reply for him. But it seems to me you are talking about something other than he is. You are talking about classes, he was talking about roles. He, I think, was talking about the problem that all strikers feel like strikers, all tanks feel like tanks. Due to all strikers getting extra damage and all tanks having to mark. For 5e, not all wizards should be controllers, or strikers. They should all be wizards. Similarly, not all sorcerers should fall into those classic 'Roles' and especially shouldn't fall into the role of wizard. Sorcerers should play differently from wizards, no matter if they use spell slots, spell points, at will + encounter powers, or if they know 2 spells, a breath weapon and carry a greatsword. [s]We[/s] WotC needs to define the casting classes by more than just HOW they cast. I'm glad they've realized it and are looking to solve that problem. [/QUOTE]
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