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New One D&D Playtest Shows Us The New Druid & Paladin
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<blockquote data-quote="TwoSix" data-source="post: 8946422" data-attributes="member: 205"><p>1) Wow...major nerfs to base wildshape, although it does get quite a bit better with more channel nature uses. Most of the Tasha's design pointed towards using a template for animal shapes, so not surprised to see it here.</p><p></p><p>2) Paladins get cantrips. Nice change.</p><p></p><p>3) Also changed paladins to have artificer half-casting, gaining spells at 1st level and rounding up for spell slots when multiclassing. Good change.</p><p></p><p>4) Divine smite is actually less nerfed than I anticipated. Still 1d8+1d8 per slot level. Still just uses spell slots, so MCing still works. Now restricted to once per turn, and can't be combined with a spell (so no Booming Blade smite, or combining it with smite spells).</p><p></p><p>5) Druids and Clerics gaining access to those juicy Paladin and Ranger spells makes me way more excited about Clerics and Druids.</p><p></p><p>6) The "Smite" spells are now BAs you can choose to take after you hit. That's a major buff.</p></blockquote><p></p>
[QUOTE="TwoSix, post: 8946422, member: 205"] 1) Wow...major nerfs to base wildshape, although it does get quite a bit better with more channel nature uses. Most of the Tasha's design pointed towards using a template for animal shapes, so not surprised to see it here. 2) Paladins get cantrips. Nice change. 3) Also changed paladins to have artificer half-casting, gaining spells at 1st level and rounding up for spell slots when multiclassing. Good change. 4) Divine smite is actually less nerfed than I anticipated. Still 1d8+1d8 per slot level. Still just uses spell slots, so MCing still works. Now restricted to once per turn, and can't be combined with a spell (so no Booming Blade smite, or combining it with smite spells). 5) Druids and Clerics gaining access to those juicy Paladin and Ranger spells makes me way more excited about Clerics and Druids. 6) The "Smite" spells are now BAs you can choose to take after you hit. That's a major buff. [/QUOTE]
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New One D&D Playtest Shows Us The New Druid & Paladin
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