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<blockquote data-quote="UngainlyTitan" data-source="post: 8950141" data-attributes="member: 28487"><p>fair point but I think the approach is a clear indicator of the power of high level characters.</p><p></p><p>The encounter guideline is a problem in 5e and it gets worse as one get to higher and higher levels. It is not, in my opinion the issue with DotMM which is more of "What the hell are we doing here?" kind of issue. </p><p>Ok, many of the encounters are well below what the party is capable of (except the odd one that is not) but the real issue is to address the question "why are we doing this" and the adventure does not provide much in the line of answers. </p><p>It is both too big and not big enough.</p><p>It is not big enough (on a given level) to give a true sandbox campaign setting where the party has to engage with the locals and make alliances in order to survive, nor are the different level engaged with one another in a meaningful way. Nor does it give a really good reason to be there in the first place.</p><p>I think one would be better off getting one of the older version of Undermountain and adapting that for 5e.</p></blockquote><p></p>
[QUOTE="UngainlyTitan, post: 8950141, member: 28487"] fair point but I think the approach is a clear indicator of the power of high level characters. The encounter guideline is a problem in 5e and it gets worse as one get to higher and higher levels. It is not, in my opinion the issue with DotMM which is more of "What the hell are we doing here?" kind of issue. Ok, many of the encounters are well below what the party is capable of (except the odd one that is not) but the real issue is to address the question "why are we doing this" and the adventure does not provide much in the line of answers. It is both too big and not big enough. It is not big enough (on a given level) to give a true sandbox campaign setting where the party has to engage with the locals and make alliances in order to survive, nor are the different level engaged with one another in a meaningful way. Nor does it give a really good reason to be there in the first place. I think one would be better off getting one of the older version of Undermountain and adapting that for 5e. [/QUOTE]
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