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<blockquote data-quote="Pauln6" data-source="post: 8952742" data-attributes="member: 6777422"><p>The real problem with Plane Shift is that it's so difficult to plan for. How can I prep random encounters that could be anywhere on any Plane? Maybe there should be an app for that. My group voted for the older edition style to roll d% and you end up that many miles from your desired location. Last time they were aiming for Hochoch and ended up 100 miles inside the Dim Forest so it certainly hasn't killed overland travel.</p><p></p><p>Unless you're referring to a version of the spell from a previous edition, I still can't see how the 5e Phantom Steed spell can trivialise overland group travel. I suppose you could argue that passengers can be carried but it's only a riding horse so a couple of armoured characters are probably going to encumber at least some of the mounts. You still need 16 spells for 8 hours of travel for a group of 4 and they're just slightly faster than a horse, possibly not even if you are taking 20 minutes out every 40 to recast as a ritual. I don't think many groups would split the party while the second horse is summoned. I think the 5e version needs the return of some level based boosts - longer duration, water walking, even flying at higher levels. It would not be unbalanced, just versatile for classes with limited spells known. I struggle to see what it was intended to be used for in 5e. It can't be cast in combat and doesn't last long enough for use as a long distance mount.</p><p></p><p>You make a fair point about its speed being faster than most creatures travel, albeit bows can still reach.</p><p></p><p>They don't need to be faster just not prone to exhaustion.</p><p></p><p>Edit: Maybe the higher speed was intended to be a low rent way of avoiding the crunch of saying they ignore ravines, rivers, and difficult terrain without opening the Pandora's box for encounters? Maybe a more nuanced approach would be to give them the standard speed for a horse in encounters, ignoring difficult terrain, but a faster overland travel speed.</p></blockquote><p></p>
[QUOTE="Pauln6, post: 8952742, member: 6777422"] The real problem with Plane Shift is that it's so difficult to plan for. How can I prep random encounters that could be anywhere on any Plane? Maybe there should be an app for that. My group voted for the older edition style to roll d% and you end up that many miles from your desired location. Last time they were aiming for Hochoch and ended up 100 miles inside the Dim Forest so it certainly hasn't killed overland travel. Unless you're referring to a version of the spell from a previous edition, I still can't see how the 5e Phantom Steed spell can trivialise overland group travel. I suppose you could argue that passengers can be carried but it's only a riding horse so a couple of armoured characters are probably going to encumber at least some of the mounts. You still need 16 spells for 8 hours of travel for a group of 4 and they're just slightly faster than a horse, possibly not even if you are taking 20 minutes out every 40 to recast as a ritual. I don't think many groups would split the party while the second horse is summoned. I think the 5e version needs the return of some level based boosts - longer duration, water walking, even flying at higher levels. It would not be unbalanced, just versatile for classes with limited spells known. I struggle to see what it was intended to be used for in 5e. It can't be cast in combat and doesn't last long enough for use as a long distance mount. You make a fair point about its speed being faster than most creatures travel, albeit bows can still reach. They don't need to be faster just not prone to exhaustion. Edit: Maybe the higher speed was intended to be a low rent way of avoiding the crunch of saying they ignore ravines, rivers, and difficult terrain without opening the Pandora's box for encounters? Maybe a more nuanced approach would be to give them the standard speed for a horse in encounters, ignoring difficult terrain, but a faster overland travel speed. [/QUOTE]
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