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New RPG Company Casting All Women for Genesys
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<blockquote data-quote="TanithT" data-source="post: 5947584" data-attributes="member: 87695"><p>If the guys in these books were wearing nothing but dangly tassles on their wing-wongs while fighting monsters, this would be a believable argument. That wasn't what was happening, though. With the exception of the one male drow image, the men were in normal clothes for the environment or in solid, practical armor. </p><p></p><p></p><p></p><p></p><p>Yes, that was pretty cool. It doesn't change the fact that if I walk into a store and pick random gaming material, I'm going to spend a lot of time being reminded that I am not the intended market here. And facepalming.</p><p></p><p></p><p></p><p></p><p>So have I. I'm not sure I know any female gamers who shy away from in-character violence, even if they aren't the serial killer type for reals. Which I hope your male gamers are not, either. Because let's face it, adventurers are basically murder hobos, and you can't really tell a good story without conflict. Which is, quite often, most efficiently and productively solved with a bit of the old ultra-violence, as my droogs might say. That's generally where all PC's go sooner rather than later in my experience, regardless of who's playing them.</p></blockquote><p></p>
[QUOTE="TanithT, post: 5947584, member: 87695"] If the guys in these books were wearing nothing but dangly tassles on their wing-wongs while fighting monsters, this would be a believable argument. That wasn't what was happening, though. With the exception of the one male drow image, the men were in normal clothes for the environment or in solid, practical armor. Yes, that was pretty cool. It doesn't change the fact that if I walk into a store and pick random gaming material, I'm going to spend a lot of time being reminded that I am not the intended market here. And facepalming. So have I. I'm not sure I know any female gamers who shy away from in-character violence, even if they aren't the serial killer type for reals. Which I hope your male gamers are not, either. Because let's face it, adventurers are basically murder hobos, and you can't really tell a good story without conflict. Which is, quite often, most efficiently and productively solved with a bit of the old ultra-violence, as my droogs might say. That's generally where all PC's go sooner rather than later in my experience, regardless of who's playing them. [/QUOTE]
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