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General Tabletop Discussion
*Pathfinder & Starfinder
New Spells: Crystal Blade, Crystal Wand of Power(Edited)
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<blockquote data-quote="nameless" data-source="post: 1480787" data-attributes="member: 1543"><p>Both spells are pretty interesting. I think Crystal Sword is a little too weak for its level, and Crystal Wand is a little too powerful.</p><p></p><p>If I were to remake the sword, I'd raise the duration to 10 minutes per level. I'd also give the caster automatic proficiency in the blade's (but no other longsword or shortsword) use. It's not doing much that a wizard wouldn't easily have access to mundanely at that level, so it might as well last for the better part of a dungeon.</p><p></p><p>The wand is little more problematic, just because it ramps up DCs and such with no drawback. First of all, I say you should give it a material or XP component. 100 gp material or 100 xp, depending on the flavor you want. I'd also make the casting time 1 minute, and have it last for 1 minute per level. Finally, I'd tinker with the +1 per 4 levels (max +5), since most level 4 spells should hit their caps around caster level 12-15. +1 per 3 levels sounds good to me there.</p><p></p><p>And I might make a Greater Crystal Wand spell that pumps up low level stuff even more, and works on higher level spells. =]</p><p></p><p>But this is just one man's opinion, of course.</p></blockquote><p></p>
[QUOTE="nameless, post: 1480787, member: 1543"] Both spells are pretty interesting. I think Crystal Sword is a little too weak for its level, and Crystal Wand is a little too powerful. If I were to remake the sword, I'd raise the duration to 10 minutes per level. I'd also give the caster automatic proficiency in the blade's (but no other longsword or shortsword) use. It's not doing much that a wizard wouldn't easily have access to mundanely at that level, so it might as well last for the better part of a dungeon. The wand is little more problematic, just because it ramps up DCs and such with no drawback. First of all, I say you should give it a material or XP component. 100 gp material or 100 xp, depending on the flavor you want. I'd also make the casting time 1 minute, and have it last for 1 minute per level. Finally, I'd tinker with the +1 per 4 levels (max +5), since most level 4 spells should hit their caps around caster level 12-15. +1 per 3 levels sounds good to me there. And I might make a Greater Crystal Wand spell that pumps up low level stuff even more, and works on higher level spells. =] But this is just one man's opinion, of course. [/QUOTE]
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New Spells: Crystal Blade, Crystal Wand of Power(Edited)
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