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New to d@d board game. 1st encounter night. General ?s
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<blockquote data-quote="jimmifett" data-source="post: 5460754" data-attributes="member: 55006"><p>This was from last wednesday's DnD Encounters adventure. The OP would have been playing an essentials hunter.</p><p> </p><p>What you played is the first part of a story that will continue every week. As a Hunter, your job is to either keep the enemies at a distance, or move them where you want them to be via your special shots. If one of the Stirges (bugs) attacked the caravan or a player and hit, it would grab onto that creature and suck the blood out it's next turn. With your special shot's ability to slide creatures around, you can essentials shoot the bug off whatever it's grabbing and move it 3 squares away. One of your other special shots knocks the bugs on to the ground, which means they have to spend thier move action just to get back up and flying.</p><p> </p><p>Our table managed to save the entire caravan and kill the bugs, but we don't have enough points to get to level 2 yet, about halfway there.</p><p> </p><p>When the fight broke out between the dwarf and the other guy, about crossing the turbulent stream, we managed to convince the dwarf of the safer route with "Please, think of the beer!", as we're all sure it'd be the ale carts that would have been lost. The prospect of loosing the dwarven brew calmed him down and let him see the wisdom of not risking the caravan with haste.</p></blockquote><p></p>
[QUOTE="jimmifett, post: 5460754, member: 55006"] This was from last wednesday's DnD Encounters adventure. The OP would have been playing an essentials hunter. What you played is the first part of a story that will continue every week. As a Hunter, your job is to either keep the enemies at a distance, or move them where you want them to be via your special shots. If one of the Stirges (bugs) attacked the caravan or a player and hit, it would grab onto that creature and suck the blood out it's next turn. With your special shot's ability to slide creatures around, you can essentials shoot the bug off whatever it's grabbing and move it 3 squares away. One of your other special shots knocks the bugs on to the ground, which means they have to spend thier move action just to get back up and flying. Our table managed to save the entire caravan and kill the bugs, but we don't have enough points to get to level 2 yet, about halfway there. When the fight broke out between the dwarf and the other guy, about crossing the turbulent stream, we managed to convince the dwarf of the safer route with "Please, think of the beer!", as we're all sure it'd be the ale carts that would have been lost. The prospect of loosing the dwarven brew calmed him down and let him see the wisdom of not risking the caravan with haste. [/QUOTE]
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New to d@d board game. 1st encounter night. General ?s
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