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<blockquote data-quote="AesirsChampion" data-source="post: 5995004" data-attributes="member: 6698605"><p>UPDATE: Thanks to all who have helped me so far, we had our gaming session last night, and I think I did alright. I didn't finish the encounter (had to leave early because it's drill weekend and I needed my sleep.) Didn't get to do any damage, but I had to choose between that or healing an ally, who went down to negative health (I couldn't see the enemy, but if I had moved up, he would have been in my line of sight. Immediately before an ally behind me dropped and didn't stabilize, and as I was the closest with healing power to him, I had to make a choice.) </p><p></p><p>The spells I kept for first level were shield of faith, cure light wounds which ill drop at 6th level, divine favor and lesser vigor. I leveled up shortly before the encounter, and for second level spells I chose close wounds, spiritual weapon, and Animalistic power. Added a skill point to dex to bring to 14 as well. Obviously I decided to apply bonus spells to spells per day rather than spells known.</p><p></p><p>As a side note I could have used close wounds to stabilize my ally as an immediate action and then advanced, but as he was only at -5 and I could only use 4 level 2 spells and had already burned 1 to buff myself with AP, so I decided to save that spell power for someone who would have literally died had I not stepped in, and so I waited till my turn to heal with CLW.</p><p></p><p>For 5th level, I will be taking obscuring mist as my next level 1 spell. I wish I would have taken it earlier as it probably would have kept my ally from getting hit and dropping, but hey you live you learn, right? Also, this character is still very much a work in progress, so suggestions are still open, because I still have less of an idea of what to do. A little more than before but still less than I'd like.</p></blockquote><p></p>
[QUOTE="AesirsChampion, post: 5995004, member: 6698605"] UPDATE: Thanks to all who have helped me so far, we had our gaming session last night, and I think I did alright. I didn't finish the encounter (had to leave early because it's drill weekend and I needed my sleep.) Didn't get to do any damage, but I had to choose between that or healing an ally, who went down to negative health (I couldn't see the enemy, but if I had moved up, he would have been in my line of sight. Immediately before an ally behind me dropped and didn't stabilize, and as I was the closest with healing power to him, I had to make a choice.) The spells I kept for first level were shield of faith, cure light wounds which ill drop at 6th level, divine favor and lesser vigor. I leveled up shortly before the encounter, and for second level spells I chose close wounds, spiritual weapon, and Animalistic power. Added a skill point to dex to bring to 14 as well. Obviously I decided to apply bonus spells to spells per day rather than spells known. As a side note I could have used close wounds to stabilize my ally as an immediate action and then advanced, but as he was only at -5 and I could only use 4 level 2 spells and had already burned 1 to buff myself with AP, so I decided to save that spell power for someone who would have literally died had I not stepped in, and so I waited till my turn to heal with CLW. For 5th level, I will be taking obscuring mist as my next level 1 spell. I wish I would have taken it earlier as it probably would have kept my ally from getting hit and dropping, but hey you live you learn, right? Also, this character is still very much a work in progress, so suggestions are still open, because I still have less of an idea of what to do. A little more than before but still less than I'd like. [/QUOTE]
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