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<blockquote data-quote="Tony Vargas" data-source="post: 7029865" data-attributes="member: 996"><p>Wasn't there a PrC or PP/ED that went there? In 5e that could be surprisingly workable. With spells scaling with slot and a mechanism like Sorcery points. Yeah, I could see it being workable. It's a narrow and darn near novel concept, but evocative of the old-school single-spell 1st level magic-user (and the Novel they presumably inspired Watt-Evans to write: <em>With a Single Spell</em> - though, yeah, the protagonist did eventually learn other spells...)</p><p></p><p></p><p> The social Pillar is all but pristine 'design space.' A Courtier or Dilitante, perhaps, could cover that and other social-focused concepts. Maybe make the odd fatally cutting remark in combat, or be a fair duelist (or whatever specialized combat skill carries status for the culture).</p><p></p><p> That's a nice idea, but 5e does draw a mechanical line between magical and not. Spells are magic, ki is magical - action surge, cs dice, rage, and even psionics, aren't. They may all be fantastic elements of the fantasy world, but dispel magic, for instance, differentiates among them. </p><p></p><p>And, that is an intentional part of the 5e design. 5e classes are designed concept first, not function first. Or there'd be, like, 3 classes, maybe.</p><p></p><p></p><p> The warlord worked fine in a tighter and more formalized action economy, and, while the fast combat mandate might somewhat limit some sorts of support contributions, but that doesn't prevent 5e from giving several classes such contributions to make.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7029865, member: 996"] Wasn't there a PrC or PP/ED that went there? In 5e that could be surprisingly workable. With spells scaling with slot and a mechanism like Sorcery points. Yeah, I could see it being workable. It's a narrow and darn near novel concept, but evocative of the old-school single-spell 1st level magic-user (and the Novel they presumably inspired Watt-Evans to write: [i]With a Single Spell[/i] - though, yeah, the protagonist did eventually learn other spells...) The social Pillar is all but pristine 'design space.' A Courtier or Dilitante, perhaps, could cover that and other social-focused concepts. Maybe make the odd fatally cutting remark in combat, or be a fair duelist (or whatever specialized combat skill carries status for the culture). That's a nice idea, but 5e does draw a mechanical line between magical and not. Spells are magic, ki is magical - action surge, cs dice, rage, and even psionics, aren't. They may all be fantastic elements of the fantasy world, but dispel magic, for instance, differentiates among them. And, that is an intentional part of the 5e design. 5e classes are designed concept first, not function first. Or there'd be, like, 3 classes, maybe. The warlord worked fine in a tighter and more formalized action economy, and, while the fast combat mandate might somewhat limit some sorts of support contributions, but that doesn't prevent 5e from giving several classes such contributions to make. [/QUOTE]
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