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New verion of Lycanthrope template, and an avatar template
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<blockquote data-quote="LordVyreth" data-source="post: 587789" data-attributes="member: 9626"><p>Well, if you like that. Personally, I prefer my method, because even though the CR bump tends to be huge (I have a were dire leopard in my game; its CR is somethng like +6,) when they are transformed, they get really powerful, and even when normal, they get some stuff. I have a few real problems with the standard lycanthrope template.</p><p></p><p>Levelling doesn't give you enough of a bonus. A first level commoner and a fourth level fighter will give you about the same lycanthrope battle, since the guy's probably still not powerful enough to base his HD off of his human level, and what's the point of fighting a lycanthrope if it's not in animal/hybrid form? Similarly, after a certain level, being a lycanthrope becomes mostly useless. A non-hybrid's paying a fair CR bump for a few ability boosts, a few skill and saving throw boosts, and the ability to transform into an animal. </p><p></p><p>Again, nothing wrong with the old rules, if you like them. But I tried making a BBEG once, and instead of one really cool villain, I ended up with two average villains. </p><p></p><p>Well, that's enough griping about lycanthropes. I'm more worried about the god thing, anyway. The problem is, in my campaign, there are no major/demi/etc. gods; just gods. Well, except for the creator god, but you know what I mean. Because they all have the same level of avatar, their avatars should all be equal strength, and that means they should all have balanced powers. That's why I was curious to know what you thought of the lists I posted above. I'm currently guessing CR +4 as a rule for them, but again, I'd like some opinions.</p><p></p><p>Vyreth</p></blockquote><p></p>
[QUOTE="LordVyreth, post: 587789, member: 9626"] Well, if you like that. Personally, I prefer my method, because even though the CR bump tends to be huge (I have a were dire leopard in my game; its CR is somethng like +6,) when they are transformed, they get really powerful, and even when normal, they get some stuff. I have a few real problems with the standard lycanthrope template. Levelling doesn't give you enough of a bonus. A first level commoner and a fourth level fighter will give you about the same lycanthrope battle, since the guy's probably still not powerful enough to base his HD off of his human level, and what's the point of fighting a lycanthrope if it's not in animal/hybrid form? Similarly, after a certain level, being a lycanthrope becomes mostly useless. A non-hybrid's paying a fair CR bump for a few ability boosts, a few skill and saving throw boosts, and the ability to transform into an animal. Again, nothing wrong with the old rules, if you like them. But I tried making a BBEG once, and instead of one really cool villain, I ended up with two average villains. Well, that's enough griping about lycanthropes. I'm more worried about the god thing, anyway. The problem is, in my campaign, there are no major/demi/etc. gods; just gods. Well, except for the creator god, but you know what I mean. Because they all have the same level of avatar, their avatars should all be equal strength, and that means they should all have balanced powers. That's why I was curious to know what you thought of the lists I posted above. I'm currently guessing CR +4 as a rule for them, but again, I'd like some opinions. Vyreth [/QUOTE]
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