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<blockquote data-quote="Protean Victor" data-source="post: 226106" data-attributes="member: 3943"><p><strong>Apology For Above Pretentiousness</strong></p><p></p><p>I offer all the following bone: At times my intellectual pride gets the better of me. I sought to help with only curt suggestions. I trully didn't have a handle of the situation. The below hair-brained zanniness is a sincere effort on my part in order to offer reperations.</p><p> What I would do: Seek out a time beyond the usual time that I game and talk to the players as a whole and individually in order to get a better hold of the situation. I apologize if its allready been done...Just a humble suggestion if you will forgive my past transgressions. </p><p> One Other Possible Solution: Set up an encounter with an ancient artifact that provides a peek into the memories of their ancestors, giving the chance to introduce an ultimate flashback and a chance to introduce the tension involved with lower level play. If you introduce some foreshadowed snippets into the session this should be quite enjoyable for most of your players. Perhaps the preceding session could be initiated after the above climatic encounter with the dracolich. It should be perceived as a reward, after all.</p></blockquote><p></p>
[QUOTE="Protean Victor, post: 226106, member: 3943"] [b]Apology For Above Pretentiousness[/b] I offer all the following bone: At times my intellectual pride gets the better of me. I sought to help with only curt suggestions. I trully didn't have a handle of the situation. The below hair-brained zanniness is a sincere effort on my part in order to offer reperations. What I would do: Seek out a time beyond the usual time that I game and talk to the players as a whole and individually in order to get a better hold of the situation. I apologize if its allready been done...Just a humble suggestion if you will forgive my past transgressions. One Other Possible Solution: Set up an encounter with an ancient artifact that provides a peek into the memories of their ancestors, giving the chance to introduce an ultimate flashback and a chance to introduce the tension involved with lower level play. If you introduce some foreshadowed snippets into the session this should be quite enjoyable for most of your players. Perhaps the preceding session could be initiated after the above climatic encounter with the dracolich. It should be perceived as a reward, after all. [/QUOTE]
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