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<blockquote data-quote="Dhaylen" data-source="post: 7718208" data-attributes="member: 6803957"><p>Unearthed Arcana... I can see it - at the same time, I can see the following:</p><p>1: Volo's Guide = Monster Manual 2 --- Players Handbook 2 (part 1, playable monsters)</p><p>2: Xanathar's = Dungeon Master Guide 2 --- Players Handbook 2 (part 2, sub classes)</p><p>3: You coukd even fit Scag as "Setting book 1"</p><p></p><p>Mike Mearls said that he felt naming core books "volume 2", etc., in the past, made players feel as if the first one was invalidated.</p><p>I personally dont see it that way... Also, with 5e trying to be light, playful, not taking itself seriously, the naming conventions work.</p><p></p><p>Consider also, that selling player handbook 2 material, with DMs stuff, will sell more than to a limited DM market, even if we would like more, on both sides, and dedicated books.</p><p></p><p>As for UA... in 5e its ever evolving, and is playtest till it hits a sourcebook, vs. being released as a 'final' sourcebook.</p></blockquote><p></p>
[QUOTE="Dhaylen, post: 7718208, member: 6803957"] Unearthed Arcana... I can see it - at the same time, I can see the following: 1: Volo's Guide = Monster Manual 2 --- Players Handbook 2 (part 1, playable monsters) 2: Xanathar's = Dungeon Master Guide 2 --- Players Handbook 2 (part 2, sub classes) 3: You coukd even fit Scag as "Setting book 1" Mike Mearls said that he felt naming core books "volume 2", etc., in the past, made players feel as if the first one was invalidated. I personally dont see it that way... Also, with 5e trying to be light, playful, not taking itself seriously, the naming conventions work. Consider also, that selling player handbook 2 material, with DMs stuff, will sell more than to a limited DM market, even if we would like more, on both sides, and dedicated books. As for UA... in 5e its ever evolving, and is playtest till it hits a sourcebook, vs. being released as a 'final' sourcebook. [/QUOTE]
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