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News Digest: Diana Jones Shortlist, Free RPG Day, L5R Release Information, EN World Podcast Launched
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<blockquote data-quote="Abstruse" data-source="post: 7750339" data-attributes="member: 6669048"><p>Here's the thing with video games versus tabletop roleplaying games. Based on the information from ICv2 (who monitors sales through hobby distribution channels), the entire tabletop roleplaying market is worth in gross sales US$45 million as of 2016.</p><p></p><p>That's <em>the entire market</em>. Including all of D&D, Pathfinder, and every other tabletop roleplaying game you can think of. Now that's "hobbyist channels" which means brick and mortar game stores and many companies (including WotC and Paizo) don't release sales figures to the public. But even being generous with sales in chain bookstores and online like Amazon...</p><p></p><p>For comparison, the reboot of DOOM was released the same year for PC, Xbox One, and PS4. It made over US$30 million its first weekend alone...on PC alone. So <em>one </em>AAA title made more on <em>one </em>platform in a weekend than <em>the entire tabletop roleplaying game industry made in hobby stores the entire year</em>.</p><p></p><p>That's why the fact CD Projekt Red is working so hard to make Cyberpunk 2077 like the tabletop game is so impressive because tabletop RPGs are a rounding error compared to video games. It's like comparing comic books to comic book movies. Marvel Comics' annual sales for the entire publishing line are just below the annual sales numbers for backpacks with pictures of Spider-man sold in the month of August.</p><p></p><p>The short version: Video games outsell tabletop roleplaying games by an order of magnitude. And that's even with the rapidly growing overall market.</p></blockquote><p></p>
[QUOTE="Abstruse, post: 7750339, member: 6669048"] Here's the thing with video games versus tabletop roleplaying games. Based on the information from ICv2 (who monitors sales through hobby distribution channels), the entire tabletop roleplaying market is worth in gross sales US$45 million as of 2016. That's [I]the entire market[/I]. Including all of D&D, Pathfinder, and every other tabletop roleplaying game you can think of. Now that's "hobbyist channels" which means brick and mortar game stores and many companies (including WotC and Paizo) don't release sales figures to the public. But even being generous with sales in chain bookstores and online like Amazon... For comparison, the reboot of DOOM was released the same year for PC, Xbox One, and PS4. It made over US$30 million its first weekend alone...on PC alone. So [I]one [/I]AAA title made more on [I]one [/I]platform in a weekend than [I]the entire tabletop roleplaying game industry made in hobby stores the entire year[/I]. That's why the fact CD Projekt Red is working so hard to make Cyberpunk 2077 like the tabletop game is so impressive because tabletop RPGs are a rounding error compared to video games. It's like comparing comic books to comic book movies. Marvel Comics' annual sales for the entire publishing line are just below the annual sales numbers for backpacks with pictures of Spider-man sold in the month of August. The short version: Video games outsell tabletop roleplaying games by an order of magnitude. And that's even with the rapidly growing overall market. [/QUOTE]
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News Digest: Diana Jones Shortlist, Free RPG Day, L5R Release Information, EN World Podcast Launched
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