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<blockquote data-quote="RevTurkey" data-source="post: 7735502"><p>SJG did indeed fulfill the Kickstarter and the game looks great but to my mind they didn’t do a good job creating any confidence in the system going forward...nobody was going to drop the substantial amount of money being asked on the game when they could go buy another system for less that promised to support their line well without moaning about how poor the profit margins were. Munchkin money won’t last for ever, in fact I think that bubble will burst soon and I think they will be in trouble because they didn’t support other lines through difficult times and keep some diversity. I can say for certain that I didn’t invest in the line because of the things SJG were saying about dumping it if we didn’t give them enough money...the box was a stupid concept...because it was too big and empty as well, even though I love boxed rpgs. I’d say look at Shadow of the Demon Lord for a more focused approach with great support and confidence going forward...all from pretty much a one man band too. Why try to pitch the game at beginners as well with a high entry price and a complicated rule system? They should have pitched it for what it is...a rich, deep roleplaying experience with huge flexibility. I don’t mean to be down on SJG as I really like some of the games they’ve made but I got the impression they think they did everything right and it was our fault for not giving them more money and showing them more love...when actually I think they got this wrong and promoted it poorly.</p></blockquote><p></p>
[QUOTE="RevTurkey, post: 7735502"] SJG did indeed fulfill the Kickstarter and the game looks great but to my mind they didn’t do a good job creating any confidence in the system going forward...nobody was going to drop the substantial amount of money being asked on the game when they could go buy another system for less that promised to support their line well without moaning about how poor the profit margins were. Munchkin money won’t last for ever, in fact I think that bubble will burst soon and I think they will be in trouble because they didn’t support other lines through difficult times and keep some diversity. I can say for certain that I didn’t invest in the line because of the things SJG were saying about dumping it if we didn’t give them enough money...the box was a stupid concept...because it was too big and empty as well, even though I love boxed rpgs. I’d say look at Shadow of the Demon Lord for a more focused approach with great support and confidence going forward...all from pretty much a one man band too. Why try to pitch the game at beginners as well with a high entry price and a complicated rule system? They should have pitched it for what it is...a rich, deep roleplaying experience with huge flexibility. I don’t mean to be down on SJG as I really like some of the games they’ve made but I got the impression they think they did everything right and it was our fault for not giving them more money and showing them more love...when actually I think they got this wrong and promoted it poorly. [/QUOTE]
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