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<blockquote data-quote="demiurge1138" data-source="post: 4552030" data-attributes="member: 7451"><p><strong>Giant Gecko, Frostleaper</strong></p><p><em></em></p><p><em>In the blink of an eye, you are pounced upon by what appears to be a large lizard covered in a shaggy coat of white filaments. Its yellow eyes glare savagely at you as it lands in a flurry of claws and teeth.</em></p><p></p><p><strong>Giant Gecko, Frostleaper CR 2</strong></p><p><strong>Always N Medium Animal</strong></p><p><strong>Init</strong> +3; <strong>Senses</strong> Listen +3, low-light vision, Spot +3</p><p><u>Defenses</u></p><p><strong>AC </strong>16, touch 13, flat-footed 13</p><p> (+3 Dex, +3 natural)</p><p><strong>hp</strong> 19 (3d8+6)</p><p><strong>Fort</strong> +5, <strong>Ref</strong> +6, <strong>Will</strong> +3</p><p><u>Offense</u></p><p><strong>Spd</strong> 40ft (6 squares), climb 30ft, expert climber</p><p><strong>Melee</strong> Bite +5 (1d6+2) and 2 claws +3 (1d4+1)</p><p><strong>Space</strong> 5ft; <strong>Reach</strong> 5ft</p><p><strong>Special Attacks</strong> pounce</p><p><u>Tactics</u></p><p><strong>Before Combat</strong> like most giant geckos, frostleapers prefer to start combat from the high ground, but unlike their cousins, frostleapers are stealthy. </p><p><strong>During Combat</strong> frostleapers begin combat with a leaping pounce, tearing at opponents below. They continue to use the terrain to keep above their prey.</p><p><strong>Morale </strong>if reduced to half hit points, a frostleaper will retreat to hide and lick its wounds.</p><p><u>Statistics</u></p><p><strong>Str</strong> 14, <strong>Dex</strong> 16, <strong>Con</strong> 15, <strong>Int</strong> 2, <strong>Wis</strong> 14, <strong>Cha</strong> 6</p><p><strong>Feats </strong>Multiattack, Weapon Finesse</p><p><strong>Skills</strong> Balance +11, Climb +18, Hide +5*, Jump +14, Listen +3, Move Silently +5, Spot +3</p><p><strong>Base Atk</strong> +2; <strong>Grapple</strong> +4</p><p><strong>SQ</strong> great leaper</p><p><u>Ecology</u></p><p><strong>Environment</strong> Cold hills and mountains</p><p><strong>Organization</strong> Solitary, pair or bask (10-40)</p><p><strong>Treasure </strong>None</p><p><strong>Advancement</strong> 4-6 HD (Medium), 5-9 HD (Large)</p><p><strong>Level Adjustment</strong>—</p><p><u>Special Abilities</u></p><p><strong>Expert Climber (Ex)</strong> The unique physiology of gecko feet allow frostleaper geckos to climb any surface, no matter how slick or sheer. In effect, they are treated as constantly being under a natural version of the <em>spider climb</em> spell. This ability also provides them with an additional +8 bonus on Climb check, which stacks with their racial bonus.</p><p></p><p><strong>Great Leaper (Ex)</strong> Frostleaper geckos can make long jumps without a running start without penalty. If the gecko does get a running start, it gains a +4 bonus on the Jump check.</p><p></p><p><strong>Pounce (Ex) </strong>A frostleaper gecko can make a full attack on a charge.</p><p></p><p><strong>Skills</strong> Frostleaper geckos have a +8 racial bonus on Balance, Climb and Jump checks. They can always choose to take 10 on Climb checks, even if rushed or threatened.</p><p></p><p>A frostleaper gains a +4 racial bonus on all Hide checks made in snowy or icy terrain.</p><p></p><p>Mid-level predators of the icy north, frostleapers are one of many variant strains of giant gecko found throughout Golarion. Frostleaper geckos grow to about 7 feet long, about half of which is tail. They weigh up to 200 pounds.</p><p></p><p><u>Ecology</u></p><p>Obligate carnivores, frostleaper geckos prey on mostly on deer, mountain goats and other moderately sized herbivores in their territory. They generally shy away from humans, but halflings, gnomes, goblins or other small humanoids in their territory might not be so lucky. Unlike other giant geckos, frostleapers are warm-blooded, and so must eat more than other reptiles in order to power their bodies. As such, they often compete with other predators such as big cats or wolves for food.</p><p></p><p>Frostleapers are also preyed upon. Yeti, frost giants, frost drakes and white dragons all fancy the taste of frostleaper. Humanoids hunt the giant lizards more for their hides than for their meat—the skin of a frostleaper combines the toughness and durability of leather with the warmth of fur.</p><p></p><p><u>Habitat and Society</u></p><p>Frostleaper geckos are generally found in snowy mountains and hills—anywhere where the terrain is rough enough to support their ambush-from-above hunting techniques. They are most common in the perpetual winter of Irrisen, and some suspect that their furry hides and warm blood are magical mutations created so the lizards could survive there. From Irrisen, they have spread throughout northern Avistan, and are reasonably common wherever there is game to hunt, ranging as far south as the Storval Plateau and as far north as the Crown of the World.</p><p></p><p>Due to their requirements of fresh meat in high quantities, frostleapers are less likely to be found in aggregations than other giant gecko species. The exception to this can be found at volcanic hot springs. There, dozens of frostleapers can be found warming themselves in and near the hot water. These aggregations are common targets for those hunting for frostleaper pelts, but such large groups can prove dangerous to the hunters.</p><p></p><p>The Pathfinder Chronicles Campaign Setting is copyright 2008 Paizo Publishing. Copyright 2008 Nicholas Herold.</p></blockquote><p></p>
[QUOTE="demiurge1138, post: 4552030, member: 7451"] [B]Giant Gecko, Frostleaper[/B] [I] In the blink of an eye, you are pounced upon by what appears to be a large lizard covered in a shaggy coat of white filaments. Its yellow eyes glare savagely at you as it lands in a flurry of claws and teeth.[/I] [B]Giant Gecko, Frostleaper CR 2 Always N Medium Animal[/B] [B]Init[/B] +3; [B]Senses[/B] Listen +3, low-light vision, Spot +3 [U]Defenses[/U] [B]AC [/B]16, touch 13, flat-footed 13 (+3 Dex, +3 natural) [B]hp[/B] 19 (3d8+6) [B]Fort[/B] +5, [B]Ref[/B] +6, [B]Will[/B] +3 [U]Offense[/U] [B]Spd[/B] 40ft (6 squares), climb 30ft, expert climber [B]Melee[/B] Bite +5 (1d6+2) and 2 claws +3 (1d4+1) [B]Space[/B] 5ft; [B]Reach[/B] 5ft [B]Special Attacks[/B] pounce [U]Tactics[/U] [B]Before Combat[/B] like most giant geckos, frostleapers prefer to start combat from the high ground, but unlike their cousins, frostleapers are stealthy. [B]During Combat[/B] frostleapers begin combat with a leaping pounce, tearing at opponents below. They continue to use the terrain to keep above their prey. [B]Morale [/B]if reduced to half hit points, a frostleaper will retreat to hide and lick its wounds. [U]Statistics[/U] [B]Str[/B] 14, [B]Dex[/B] 16, [B]Con[/B] 15, [B]Int[/B] 2, [B]Wis[/B] 14, [B]Cha[/B] 6 [B]Feats [/B]Multiattack, Weapon Finesse [B]Skills[/B] Balance +11, Climb +18, Hide +5*, Jump +14, Listen +3, Move Silently +5, Spot +3 [B]Base Atk[/B] +2; [B]Grapple[/B] +4 [B]SQ[/B] great leaper [U]Ecology[/U] [B]Environment[/B] Cold hills and mountains [B]Organization[/B] Solitary, pair or bask (10-40) [B]Treasure [/B]None [B]Advancement[/B] 4-6 HD (Medium), 5-9 HD (Large) [B]Level Adjustment[/B]— [U]Special Abilities[/U] [B]Expert Climber (Ex)[/B] The unique physiology of gecko feet allow frostleaper geckos to climb any surface, no matter how slick or sheer. In effect, they are treated as constantly being under a natural version of the [I]spider climb[/I] spell. This ability also provides them with an additional +8 bonus on Climb check, which stacks with their racial bonus. [B]Great Leaper (Ex)[/B] Frostleaper geckos can make long jumps without a running start without penalty. If the gecko does get a running start, it gains a +4 bonus on the Jump check. [B]Pounce (Ex) [/B]A frostleaper gecko can make a full attack on a charge. [B]Skills[/B] Frostleaper geckos have a +8 racial bonus on Balance, Climb and Jump checks. They can always choose to take 10 on Climb checks, even if rushed or threatened. A frostleaper gains a +4 racial bonus on all Hide checks made in snowy or icy terrain. Mid-level predators of the icy north, frostleapers are one of many variant strains of giant gecko found throughout Golarion. Frostleaper geckos grow to about 7 feet long, about half of which is tail. They weigh up to 200 pounds. [U]Ecology[/U] Obligate carnivores, frostleaper geckos prey on mostly on deer, mountain goats and other moderately sized herbivores in their territory. They generally shy away from humans, but halflings, gnomes, goblins or other small humanoids in their territory might not be so lucky. Unlike other giant geckos, frostleapers are warm-blooded, and so must eat more than other reptiles in order to power their bodies. As such, they often compete with other predators such as big cats or wolves for food. Frostleapers are also preyed upon. Yeti, frost giants, frost drakes and white dragons all fancy the taste of frostleaper. Humanoids hunt the giant lizards more for their hides than for their meat—the skin of a frostleaper combines the toughness and durability of leather with the warmth of fur. [U]Habitat and Society[/U] Frostleaper geckos are generally found in snowy mountains and hills—anywhere where the terrain is rough enough to support their ambush-from-above hunting techniques. They are most common in the perpetual winter of Irrisen, and some suspect that their furry hides and warm blood are magical mutations created so the lizards could survive there. From Irrisen, they have spread throughout northern Avistan, and are reasonably common wherever there is game to hunt, ranging as far south as the Storval Plateau and as far north as the Crown of the World. Due to their requirements of fresh meat in high quantities, frostleapers are less likely to be found in aggregations than other giant gecko species. The exception to this can be found at volcanic hot springs. There, dozens of frostleapers can be found warming themselves in and near the hot water. These aggregations are common targets for those hunting for frostleaper pelts, but such large groups can prove dangerous to the hunters. The Pathfinder Chronicles Campaign Setting is copyright 2008 Paizo Publishing. Copyright 2008 Nicholas Herold. [/QUOTE]
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