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<blockquote data-quote="Zanticor" data-source="post: 4384222" data-attributes="member: 65408"><p>Hi thedmstrikes,</p><p></p><p>I too had to subtract and add a lot to make the adventure playable for 3.5 rules. The main problem seems to be that ad&d monsters are a lot less deadly so keeping things balanced is less of a problem. Nowadays you need to make absolutely sure your guys are at the right power level or your level 11 mind flayer priest will have them for lunch. In the latter stages I noticed my players leveling at a much higher pace then the adventure had in mind. This makes using the conversions document of Seravin a bit problematic because it is a strait conversion (happily he added some suggestions to scale up the encounters. Thanks Seravin!). Preparing for encounters takes quite a wile since your constantly adding or subtracting levels, hitdice or ability scores. I learned to just throw away the CR system at times when it comes to the hordes of multi-classed monsters, and just eyeball what I thought my group could handle. This campaign is hard on a DM but so worth it.</p><p></p><p>Greetings,</p><p>Zanticor</p></blockquote><p></p>
[QUOTE="Zanticor, post: 4384222, member: 65408"] Hi thedmstrikes, I too had to subtract and add a lot to make the adventure playable for 3.5 rules. The main problem seems to be that ad&d monsters are a lot less deadly so keeping things balanced is less of a problem. Nowadays you need to make absolutely sure your guys are at the right power level or your level 11 mind flayer priest will have them for lunch. In the latter stages I noticed my players leveling at a much higher pace then the adventure had in mind. This makes using the conversions document of Seravin a bit problematic because it is a strait conversion (happily he added some suggestions to scale up the encounters. Thanks Seravin!). Preparing for encounters takes quite a wile since your constantly adding or subtracting levels, hitdice or ability scores. I learned to just throw away the CR system at times when it comes to the hordes of multi-classed monsters, and just eyeball what I thought my group could handle. This campaign is hard on a DM but so worth it. Greetings, Zanticor [/QUOTE]
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