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No One Plays High Level?
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<blockquote data-quote="Maxperson" data-source="post: 9225231" data-attributes="member: 23751"><p>I wasn't saying that there aren't any feats in 5e that can be taken for story reasons. Only that the selection is piss poor when compared to 3e and it's millions of feats. Lack of feat diversity hurts this style of play. It doesn't kill it entirely.</p><p></p><p>Most of the time I saw players choose races that complimented their choice of class. That meant that very often the class chosen was favored, so the first multiclass, regardless of level, didn't give you any penalty since favored class(es) don't count. Or you take Additional Favored Class as a feat. See page 100 of the UA. Sure the latter had to be approves, but I doubt many DMs would gainsay that choice.</p><p></p><p>Or...</p><p></p><p>1. See if the DM will grant you the Shade template. </p><p>2. Take a level or levels of the Ninja class. And then add in a prestige class in a few levels when you qualify.</p><p>3. Or level(s) of Scout. And then add a prestige class in a few levels when you qualify.</p><p>4. Or Spellthief if you want more magic stuff sooner. </p><p>5. Take the Spectral Skirmisher feat.</p><p>6. Or go one of the Tome of Battle classes and take shadow maneuvers, feats, and stances. Possibly prestige classes later on.</p><p>7. Or...</p><p></p><p>You also mention above that the 5e PC can work towards the new vision over levels. That applied to 3e as well, only there were infinitely more ways to work towards your vision. 5e is extraordinarily limited and you often have to settle for something that is kinda sorta close. See your ranger example which has nothing to do with assassin. You have to get ranger abilities that don't fit your vision in order to get the stealth that does. 3e didn't have that flaw. You could work towards just about any vision without settling for stuff that doesn't fit the vision.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9225231, member: 23751"] I wasn't saying that there aren't any feats in 5e that can be taken for story reasons. Only that the selection is piss poor when compared to 3e and it's millions of feats. Lack of feat diversity hurts this style of play. It doesn't kill it entirely. Most of the time I saw players choose races that complimented their choice of class. That meant that very often the class chosen was favored, so the first multiclass, regardless of level, didn't give you any penalty since favored class(es) don't count. Or you take Additional Favored Class as a feat. See page 100 of the UA. Sure the latter had to be approves, but I doubt many DMs would gainsay that choice. Or... 1. See if the DM will grant you the Shade template. 2. Take a level or levels of the Ninja class. And then add in a prestige class in a few levels when you qualify. 3. Or level(s) of Scout. And then add a prestige class in a few levels when you qualify. 4. Or Spellthief if you want more magic stuff sooner. 5. Take the Spectral Skirmisher feat. 6. Or go one of the Tome of Battle classes and take shadow maneuvers, feats, and stances. Possibly prestige classes later on. 7. Or... You also mention above that the 5e PC can work towards the new vision over levels. That applied to 3e as well, only there were infinitely more ways to work towards your vision. 5e is extraordinarily limited and you often have to settle for something that is kinda sorta close. See your ranger example which has nothing to do with assassin. You have to get ranger abilities that don't fit your vision in order to get the stealth that does. 3e didn't have that flaw. You could work towards just about any vision without settling for stuff that doesn't fit the vision. [/QUOTE]
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