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General Tabletop Discussion
Character Builds & Optimization
No Prebuff - Round 1 - Damage Rankings
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<blockquote data-quote="Blue" data-source="post: 7815564" data-attributes="member: 20564"><p>Using PHB and XGtE for a 20th level character.</p><p></p><p>Half-Elf</p><p>Warlock Hexblade / Pact of the Blade 3- Greatsword using CHR - hexblade can apply to your pact weapon even if not the other limitations.</p><p>Paladin Oath of Vengeance 6 - Advantage, Divine Smite, Extra Attack</p><p>Fighter (Champion) 3 - Crit Range, action surge, Great Weapon fighting</p><p>Ranger Gloomstalker 4 - extra attack on each Attack action in first round with +d8 dmg</p><p>Cleric Forge 1 - +1 weapon from long-rest to long-rest (not considering that pre-buffing because of constant availability)</p><p>Bard Swords 3 - inspiration die to damage 1/turn</p><p></p><p>Oath of Vengeance (as bonus action)</p><p>Elven Accuracy</p><p>Great Weapon Master</p><p></p><p>After CHR 20, +1 weapon, GWM, 19-20 crit range, advantage, and elven accuracy, we have a 27.1% chance of crit and a 56.2625% chance to hit-no-crit.</p><p></p><p>Great sword does 8 1/3 average with Great Weapon fighting style. Two attacks have +d8 from Gloom Stalker as well which will get multiplied on a crit but we can't assign after a hit. Also +16 static damage.</p><p></p><p>Damage from attacks before Divine Smite and Bard is: 145.2~.</p><p></p><p>EDIT: Updated bonus damage - for some reason was thinking eight attacks, not</p><p>six. The damage calc sheet still has those in, delete lines 61 & 62.</p><p></p><p>9th level caster - will add four +5d8 (4th & 5th level slots) and two 4d8 (3rd level slots) to damage. Since we will know if it's a crit, crits start at the top, non-crits start at the lowest.</p><p></p><p>In addition, first crit has sword bard +d6 for 7 average.</p><p></p><p>With the crit chances, Wolfram Alpha says to expect 1.625 crits with six attacks. So I'll do one full crit (5d8+1d6) and one .625 of a crit (5d8) and add in the others as non-crits.</p><p></p><p>That adds in 169.6~ bonus damage.</p><p></p><p>Total = 314.8 average damage. (EDIT: Lowered with smite damage change above)</p><p></p><p>(But it doesn't keep up in further rounds, without gloom stalker 1st round extra attacks and action surge, it's only 2 attacks a round.)</p><p></p><p>EDIT: Added in my ugly spreadsheet of calculations.</p></blockquote><p></p>
[QUOTE="Blue, post: 7815564, member: 20564"] Using PHB and XGtE for a 20th level character. Half-Elf Warlock Hexblade / Pact of the Blade 3- Greatsword using CHR - hexblade can apply to your pact weapon even if not the other limitations. Paladin Oath of Vengeance 6 - Advantage, Divine Smite, Extra Attack Fighter (Champion) 3 - Crit Range, action surge, Great Weapon fighting Ranger Gloomstalker 4 - extra attack on each Attack action in first round with +d8 dmg Cleric Forge 1 - +1 weapon from long-rest to long-rest (not considering that pre-buffing because of constant availability) Bard Swords 3 - inspiration die to damage 1/turn Oath of Vengeance (as bonus action) Elven Accuracy Great Weapon Master After CHR 20, +1 weapon, GWM, 19-20 crit range, advantage, and elven accuracy, we have a 27.1% chance of crit and a 56.2625% chance to hit-no-crit. Great sword does 8 1/3 average with Great Weapon fighting style. Two attacks have +d8 from Gloom Stalker as well which will get multiplied on a crit but we can't assign after a hit. Also +16 static damage. Damage from attacks before Divine Smite and Bard is: 145.2~. EDIT: Updated bonus damage - for some reason was thinking eight attacks, not six. The damage calc sheet still has those in, delete lines 61 & 62. 9th level caster - will add four +5d8 (4th & 5th level slots) and two 4d8 (3rd level slots) to damage. Since we will know if it's a crit, crits start at the top, non-crits start at the lowest. In addition, first crit has sword bard +d6 for 7 average. With the crit chances, Wolfram Alpha says to expect 1.625 crits with six attacks. So I'll do one full crit (5d8+1d6) and one .625 of a crit (5d8) and add in the others as non-crits. That adds in 169.6~ bonus damage. Total = 314.8 average damage. (EDIT: Lowered with smite damage change above) (But it doesn't keep up in further rounds, without gloom stalker 1st round extra attacks and action surge, it's only 2 attacks a round.) EDIT: Added in my ugly spreadsheet of calculations. [/QUOTE]
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