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General Tabletop Discussion
*Pathfinder & Starfinder
Non Magical Weapon Properties
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<blockquote data-quote="eris404" data-source="post: 2449051" data-attributes="member: 5338"><p>Hello all,</p><p></p><p>I was wondering if I could get some help with an NPC I'm creating for a D&D game. He is a weaponsmith that specializes in bladed weapons (mostly daggers and short swords) and does not have any ability to enhance weapons magically. I wanted to portray this NPC as a master and make his weapons a little more unusual in some way. I'm looking for suggestions for special materials, weapon abilities, physical attributes or appearance and enhancements that would reflect his skill and make his weapons instantly recognizable. I know there have been new materials introduced in a lot of different d20 books, so if you have any favorites that have been published, point me in the right direction. The enhancements don't have to have major or take the place of magical ones, just something a little extra.</p><p></p><p>Thanks!</p></blockquote><p></p>
[QUOTE="eris404, post: 2449051, member: 5338"] Hello all, I was wondering if I could get some help with an NPC I'm creating for a D&D game. He is a weaponsmith that specializes in bladed weapons (mostly daggers and short swords) and does not have any ability to enhance weapons magically. I wanted to portray this NPC as a master and make his weapons a little more unusual in some way. I'm looking for suggestions for special materials, weapon abilities, physical attributes or appearance and enhancements that would reflect his skill and make his weapons instantly recognizable. I know there have been new materials introduced in a lot of different d20 books, so if you have any favorites that have been published, point me in the right direction. The enhancements don't have to have major or take the place of magical ones, just something a little extra. Thanks! [/QUOTE]
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