Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Non-optimized character
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shin Okada" data-source="post: 5168348" data-attributes="member: 1956"><p>>also keep in mind that charop boards generally look at a PC in a vacuum, but PC synergy says a lot for PC effectiveness.</p><p></p><p>This.</p><p></p><p>On internet board like here or in Wizards community, you will see people trying to make an individual, mathematically-maximized characters. There is nothing wrong to do that. It is fun to argue on such build (at least for some people), and in most cases, people can only do that on BBS, as they cannot show people all the other PCs in their party.</p><p></p><p>But actually, mathematically-maximized character, in it's own, does not make a strong adventuring party. In 4e, effectiveness of an adventurer party is achieved by synergy of PCs, and more importantly, co-operative strategy of the entire party.</p><p></p><p>On the other hand, even a PC which seems really strong oh the math, customized by a talented power gamer, may work poorly if he does not co-work effectively with the others.</p><p></p><p>So, the strong party is not a party composed of individually strong characters, but a party in which each players know what other PCs can do and cannot, and act accordingly.</p><p></p><p>This can be done by playing in the same party for several times and co-develop party tactics.</p><p></p><p>So, basically, just make a PC which you want to make. Then, try to find out how he/she can contribute to the entire party, through actually playing adventures. Then, retrain or gain new powers and feats if necessary.</p></blockquote><p></p>
[QUOTE="Shin Okada, post: 5168348, member: 1956"] >also keep in mind that charop boards generally look at a PC in a vacuum, but PC synergy says a lot for PC effectiveness. This. On internet board like here or in Wizards community, you will see people trying to make an individual, mathematically-maximized characters. There is nothing wrong to do that. It is fun to argue on such build (at least for some people), and in most cases, people can only do that on BBS, as they cannot show people all the other PCs in their party. But actually, mathematically-maximized character, in it's own, does not make a strong adventuring party. In 4e, effectiveness of an adventurer party is achieved by synergy of PCs, and more importantly, co-operative strategy of the entire party. On the other hand, even a PC which seems really strong oh the math, customized by a talented power gamer, may work poorly if he does not co-work effectively with the others. So, the strong party is not a party composed of individually strong characters, but a party in which each players know what other PCs can do and cannot, and act accordingly. This can be done by playing in the same party for several times and co-develop party tactics. So, basically, just make a PC which you want to make. Then, try to find out how he/she can contribute to the entire party, through actually playing adventures. Then, retrain or gain new powers and feats if necessary. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Non-optimized character
Top