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<blockquote data-quote="Saeviomagy" data-source="post: 5168554" data-attributes="member: 5890"><p>The main reason that expanded spellbook is seen as a waste of a feat is for the following reasons:</p><p></p><p>The really important fights tend to have some sort of schtick, and those fights will be all the more memorable if the PCs don't know the schtick up front, which makes it sort of the DM's job to stop you from finding those schticks out before time. So it's unlikely that you'll be able to pick niche spells to suit any hard fight.</p><p></p><p>AND</p><p></p><p>There aren't any niche spells that are much good anyway.</p><p></p><p>Most of the time the average wizard doesn't use his regular spellbook class feature for those precise reasons. Improving a feature that doesn't see much use isn't great.</p><p></p><p>HOWEVER</p><p></p><p>Taking the feat means that you're missing out on a few points of damage, or 5% chance to hit, or whatever. So if you think that your DM will give you opportunities to size up your foes before fighting, or even if you just want to be able to switcheroo your spells about for variety, knock yourself out. Those 2 points of damage per hit WILL have an impact on combat, but the impact is pretty minimal.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 5168554, member: 5890"] The main reason that expanded spellbook is seen as a waste of a feat is for the following reasons: The really important fights tend to have some sort of schtick, and those fights will be all the more memorable if the PCs don't know the schtick up front, which makes it sort of the DM's job to stop you from finding those schticks out before time. So it's unlikely that you'll be able to pick niche spells to suit any hard fight. AND There aren't any niche spells that are much good anyway. Most of the time the average wizard doesn't use his regular spellbook class feature for those precise reasons. Improving a feature that doesn't see much use isn't great. HOWEVER Taking the feat means that you're missing out on a few points of damage, or 5% chance to hit, or whatever. So if you think that your DM will give you opportunities to size up your foes before fighting, or even if you just want to be able to switcheroo your spells about for variety, knock yourself out. Those 2 points of damage per hit WILL have an impact on combat, but the impact is pretty minimal. [/QUOTE]
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