Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
EN Publishing
Noodle's campaign [SPOILERS]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Noodle" data-source="post: 6569267" data-attributes="member: 6676731"><p><strong>Starting Cauldron Born</strong></p><p></p><p>Hey y'all. We took another break from 4e and my DM role to try out Descent. (frustrating on the player side, as our Overlord/GM - Sam's player in Zeitgeist - won all the encounters <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite4" alt=":mad:" title="Mad :mad:" loading="lazy" data-shortname=":mad:" />)</p><p></p><p>We had some time after wrapping up Descent in last month's play session, so we started on Cauldron Born. Here's the recap I wrote up afterwards (combat told not in strict turn order, but in more narrative-style):</p><p></p><p><span style="color: #000000"><span style="font-family: 'Arial'"><u>Session 1 (Mar 2015)</u></span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Arial'">We begin in Spring 501 with the constables preparing for the imminent peace conference in Flint between Risur & Danor. Leaders of both nations will be in town, causing all sorts of headaches for security personnel such as the RHC. Constable Ash has been dispatched to Ber to locate Dr. von Recklinghausen, in hopes of providing Constable Bendaren with a replacement arm. [Ben lost an arm in the encounter with Lya Jierre at the end of ZG4]</span></span></p><p></p><p><a href="https://docs.google.com/presentation/d/1N9c8cgPGvnx8bzpIjoyNF5q1YTbItccZd9lqy-6_FlQ/edit#slide=id.g7ba945e95_0131" target="_blank"><span style="color: #1155CC"><span style="font-family: 'Arial'"><u>Sample newspaper from the first week of Spring</u></span></span></a></p><p></p><p><span style="color: #000000"><span style="font-family: 'Arial'">The king and his ministers arrive in town, and set up court on the 11th floor, west side of the newly constructed </span></span><a href="https://docs.google.com/presentation/d/1N9c8cgPGvnx8bzpIjoyNF5q1YTbItccZd9lqy-6_FlQ/edit#slide=id.g7ba945e95_0120" target="_blank"><span style="color: #1155CC"><span style="font-family: 'Arial'"><u>Hotel Aurum</u></span></span></a><span style="color: #000000"><span style="font-family: 'Arial'">, now the tallest building in Flint. </span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'"><img src="https://docs.google.com/drawings/d/s0gXpb9L6S0p4tc8jJ2mNag/image?w=601&h=345&rev=176&ac=1" alt="" class="fr-fic fr-dii fr-draggable " style="" /></span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'">On the afternoon of the 8th, a </span></span><a href="https://docs.google.com/presentation/d/1N9c8cgPGvnx8bzpIjoyNF5q1YTbItccZd9lqy-6_FlQ/edit#slide=id.g7ba945e95_0106" target="_blank"><span style="color: #1155CC"><span style="font-family: 'Arial'"><u>royal carriage</u></span></span></a><span style="color: #000000"><span style="font-family: 'Arial'"> arrives at RHC HQ. The driver, </span></span><a href="https://docs.google.com/presentation/d/1N9c8cgPGvnx8bzpIjoyNF5q1YTbItccZd9lqy-6_FlQ/edit#slide=id.g7ba945e95_0113" target="_blank"><span style="color: #1155CC"><span style="font-family: 'Arial'"><u>Hadsworth Hudgins</u></span></span></a><span style="color: #000000"><span style="font-family: 'Arial'">, informs you that your boss, Chief Inspector Stover Delft, has sent for you and that you are to meet personally with King Aodhan. He asks that you ‘look presentable’.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Arial'">On the way to the hotel, you are ambushed by two carriages carrying what would later prove to be thugs belonging to Lorcan Kell’s guild. The front carriage blocks the road, and four muskets unload into Hudgins and the royal horses. The tough-bred horses survive; Hudgins slumps to the ground, dead.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Driverless, but possessed of some native sense, the horses accelerate out of the trap and continue to head for the hotel and their stable. Soon, you were rocketing down the street at tweny miles an hour with the Kell Guild carriages in pursuit and gaining fast. Each carriage carried a man with a gun similar to Constable Slate’s alchemical launcher. The nearer one fired a drill-round into the back of the carriage, which started to drill into the interior where it would release its cargo of poison gas.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Before it could penetrate the cab, Ben managed to climb onto the roof of the cab (one-armed!) and break the glass vial containing the poison with one blow from his hammer. He wobbled and fell off the roof, but his boots saved him - teleporting him back to the roof safely.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Arial'">A murder of ghoulish crows flew in the carriage door while it was open, clawing at the party’s eyes and blinding them. Pieter tried valiantly to smite their undead carcasses, but the wings and claws assailing his eyes prevented him from getting a good swipe in. Instead, he also managed to climb to the roof and then into the driver’s seat. Eventually, he brought the horses under control and to a stop.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Before that happened, though, Slate shooed the birds out of the cab, and then traded potshots with the pursuing musketeers. His cover-piercing electrified rounds made short work of them.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Arial'">The Kell technologist reloaded with a time-bomb round, firing that onto the back of your cab. Ben reached down to pluck it off, but in yanking it out, managed to fall off the cab again. His boots could not save him a second time and he went tumbling on the ground. Standing up, he casually tossed the time bomb in the driver seat of the front carriage as it passed by. The technologist tried to scramble up and get it, but failed to be as athletic as our heroic constables, tumbling to the street next to Ben.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Unfortunately, by the time the bomb went off, Pieter had slowed the carriage, and the pursuing carriage caught up, so the bomb exploded right next to the royal cart. The explosion killed the remaining Guild thug in the first pursuit carriage as well as the horses pulling it, but the royal horses survived even that. Pieter, Slate, and Sam were singed and bloodied, but kept on.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Arial'">As the second cart pulled close, with the Guild’s lieutenant in charge of this operation on board, the second technologist fired off a time bomb of his own. With Ben MIA, Sam took care of this one, pulling it off and hefting it as the second carriage pulled even. “Surrender!” Sam cried. Meanwhile, Slate took the opportunity to teleport one of the enemy’s horses away from the cart. With his forces greatly reduced in number, lacking a means of escape, and confronted by an apparently crazy man holding a bomb, the Kell lieutenant put up his hands. Sam chucked the bomb into the middle of the road, where it exploded harmlessly (well, to people, anyway. The City Works Department is going to have a hell of a time filling in that pothole.)</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Arial'">The lieutenant, one Rufus Hammerton, claimed that they were given the time and location to ambush you by “the other guys” - “the guys that Lorcan Kell’s been working with lately”. They apparently have a facility of some sort “in the Bleak Gate” but Hammerton had never been there.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Arial'">As the Central District PD arrives, you asked them to take Hammerton, the remaining technologist (the first was able to flee from Ben), and his gun into custody, and asked that they be delivered to RHC HQ. </span></span><span style="color: #000000"><span style="font-family: 'Arial'"><strong><em>(You earn 3 Task Force Tokens for capturing Hammerton.. to be explained later)</em></strong></span></span></p><p></p><p><img src="https://lh6.googleusercontent.com/L4QGaBnKkQtPIHLMKsocF0_mioTf6hbYwWrs7id0rVgJHeSrjM117n3zIo739bLhne9sKK2yzNRvjwZJteHAzZvp-YyflOC4fyAyWcO-YHTirAm-GF3gwS2zBQdnuQOl6yWwNyY" alt="" class="fr-fic fr-dii fr-draggable " style="" /><span style="color: #000000"><span style="font-family: 'Arial'">Arriving at the Hotel at last, you are greeted by Chief Inspector Delft, who is shocked to see your condition. After making sure you’re OK, he guides you to a newfangled ‘elevator’ to take you to the 11th floor and your meeting with the King.</span></span></p><p></p><p><img src="https://lh3.googleusercontent.com/xO5IhjZaqk5ESnJujIjsoGL4j5TSFgA7zeHI3mHsCHBDkwWw385VeeSDeXyj2Q-JNO9oVyuYnhwoj8VysC_7mskHgo_5-CqnssRjtZp_dj8UUlQrBd9vIoApXmcbMQ9Ro2WuP7Y" alt="" class="fr-fic fr-dii fr-draggable " style="" /><span style="color: #000000"><span style="font-family: 'Arial'">In a conference room on the 11th floor, you are greeted by a functionary who announces your presence. King Aodhan walks towards you. Sam starts to genuflect, but is stopped by the King - “Oh, get up, Constable Worthington! How is your Auntie, these days?” [Sam did not take a ZG theme, but rather the Noble theme from vanilla 4e .. his aunt now lives in North Shore but used to be part of the court in Slate]</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Arial'">The King comes up and shakes each of your hands. “It’s good to see you again, constables. I heard about your trouble on the way over, and what happened to Hadsworth, your driver.” He shakes his head. “I wish I could give this more time, but I’ve got a hundred other things to do before tomorrow, so let us get on to business.</span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'">“I’m not trying to make you feel important by saying this, but I’m about to give you probably the most important mission I’ve had to send anyone on in my whole reign. The woman I’m supposed to be marrying might be trying to destroy my kingdom, and apparently there are people who want to make sure we don’t find out what she’s up to. We have five days until she gets here.</span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'">“Harkover?”</span></span></p><p></p><p><img src="https://lh3.googleusercontent.com/U5dq-bmB52x-hA5MUWnuRYiY2O3Vs54qsuNyNn1WiDi6K63WuVc3atgKLpRI5A9LdyiRDfgiU6cVJ0Mv3EsWSESpJ5Vaj1X1EcSGIhruKfq1Z-aWOl0aWoL62kv-2uZH:):):):)PZ4" alt="" class="fr-fic fr-dii fr-draggable " style="" /><span style="color: #000000"><span style="font-family: 'Arial'">Principal Minister Harkover Lee is there, and gestures at Chief Inspector Delft, who hands you a </span></span><a href="https://docs.google.com/presentation/d/1N9c8cgPGvnx8bzpIjoyNF5q1YTbItccZd9lqy-6_FlQ/edit#slide=id.g8df6a0518_014" target="_blank"><span style="color: #1155CC"><span style="font-family: 'Arial'"><u>packet of documents</u></span></span></a><span style="color: #000000"><span style="font-family: 'Arial'">.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Minister Lee says, “Despite a variety of encounters with the Obscurati, we only have a sense of their actions, not their goal, nor the organization or extent of the group. We don’t know who they are, but we do know where they are.</span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'">“The Ob maintain some manner of industrial complex in the Bleak Gate, in a location analogous to Cauldron Hill in this world. They have the ability to pass between the two worlds with relative ease. We do not have the same ability.</span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'">“When you have time, review the material in these folders.” Minister Lee grimaces at Inspector Delft. “Please ignore Inspector Delft’s ‘wit’—the official titles he’s given to certain entries. Their inclusion will make sense in a moment.”</span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Inspector Delft smiles in reply.</span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'">---</span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'">I'll also note that this month, I tried something new - suspending a pico projector from the chandelier over the table, and using Maptool combined with physical minis. It worked reasonably well, but the lights had to be kept fairly dim in the room, making it difficult to read the hard copy of the adventure I had open while running the map on the laptop. The projector image is about 36" diagonal, roughly the same size as the 24x30" battlemat I used to use, but is limited to 720p. It's also difficult to get the focus just right. Fry's has a deal on a 1080p 40" TV with VGA & HDMI input this week, so I may return the projector and get the TV instead. (The Bombs Away encounter is what's driving me in this direction - as given, the map is HUGE. Even if I just limited it to the portion between buildings 4 & 13, it would be bigger than my dining room table at scale. MapTool will let me pan around as necessary.)</span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'"></span></span></p></blockquote><p></p>
[QUOTE="Noodle, post: 6569267, member: 6676731"] [b]Starting Cauldron Born[/b] Hey y'all. We took another break from 4e and my DM role to try out Descent. (frustrating on the player side, as our Overlord/GM - Sam's player in Zeitgeist - won all the encounters :mad:) We had some time after wrapping up Descent in last month's play session, so we started on Cauldron Born. Here's the recap I wrote up afterwards (combat told not in strict turn order, but in more narrative-style): [COLOR=#000000][FONT=Arial][U]Session 1 (Mar 2015)[/U][/FONT][/COLOR] [COLOR=#000000][FONT=Arial]We begin in Spring 501 with the constables preparing for the imminent peace conference in Flint between Risur & Danor. Leaders of both nations will be in town, causing all sorts of headaches for security personnel such as the RHC. Constable Ash has been dispatched to Ber to locate Dr. von Recklinghausen, in hopes of providing Constable Bendaren with a replacement arm. [Ben lost an arm in the encounter with Lya Jierre at the end of ZG4][/FONT][/COLOR] [URL="https://docs.google.com/presentation/d/1N9c8cgPGvnx8bzpIjoyNF5q1YTbItccZd9lqy-6_FlQ/edit#slide=id.g7ba945e95_0131"][COLOR=#1155CC][FONT=Arial][U]Sample newspaper from the first week of Spring[/U][/FONT][/COLOR][/URL] [COLOR=#000000][FONT=Arial]The king and his ministers arrive in town, and set up court on the 11th floor, west side of the newly constructed [/FONT][/COLOR][URL="https://docs.google.com/presentation/d/1N9c8cgPGvnx8bzpIjoyNF5q1YTbItccZd9lqy-6_FlQ/edit#slide=id.g7ba945e95_0120"][COLOR=#1155CC][FONT=Arial][U]Hotel Aurum[/U][/FONT][/COLOR][/URL][COLOR=#000000][FONT=Arial], now the tallest building in Flint. [/FONT][/COLOR] [COLOR=#000000][FONT=Arial][IMG]https://docs.google.com/drawings/d/s0gXpb9L6S0p4tc8jJ2mNag/image?w=601&h=345&rev=176&ac=1[/IMG][/FONT][/COLOR] [COLOR=#000000][FONT=Arial]On the afternoon of the 8th, a [/FONT][/COLOR][URL="https://docs.google.com/presentation/d/1N9c8cgPGvnx8bzpIjoyNF5q1YTbItccZd9lqy-6_FlQ/edit#slide=id.g7ba945e95_0106"][COLOR=#1155CC][FONT=Arial][U]royal carriage[/U][/FONT][/COLOR][/URL][COLOR=#000000][FONT=Arial] arrives at RHC HQ. The driver, [/FONT][/COLOR][URL="https://docs.google.com/presentation/d/1N9c8cgPGvnx8bzpIjoyNF5q1YTbItccZd9lqy-6_FlQ/edit#slide=id.g7ba945e95_0113"][COLOR=#1155CC][FONT=Arial][U]Hadsworth Hudgins[/U][/FONT][/COLOR][/URL][COLOR=#000000][FONT=Arial], informs you that your boss, Chief Inspector Stover Delft, has sent for you and that you are to meet personally with King Aodhan. He asks that you ‘look presentable’.[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]On the way to the hotel, you are ambushed by two carriages carrying what would later prove to be thugs belonging to Lorcan Kell’s guild. The front carriage blocks the road, and four muskets unload into Hudgins and the royal horses. The tough-bred horses survive; Hudgins slumps to the ground, dead.[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]Driverless, but possessed of some native sense, the horses accelerate out of the trap and continue to head for the hotel and their stable. Soon, you were rocketing down the street at tweny miles an hour with the Kell Guild carriages in pursuit and gaining fast. Each carriage carried a man with a gun similar to Constable Slate’s alchemical launcher. The nearer one fired a drill-round into the back of the carriage, which started to drill into the interior where it would release its cargo of poison gas.[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]Before it could penetrate the cab, Ben managed to climb onto the roof of the cab (one-armed!) and break the glass vial containing the poison with one blow from his hammer. He wobbled and fell off the roof, but his boots saved him - teleporting him back to the roof safely.[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]A murder of ghoulish crows flew in the carriage door while it was open, clawing at the party’s eyes and blinding them. Pieter tried valiantly to smite their undead carcasses, but the wings and claws assailing his eyes prevented him from getting a good swipe in. Instead, he also managed to climb to the roof and then into the driver’s seat. Eventually, he brought the horses under control and to a stop.[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]Before that happened, though, Slate shooed the birds out of the cab, and then traded potshots with the pursuing musketeers. His cover-piercing electrified rounds made short work of them.[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]The Kell technologist reloaded with a time-bomb round, firing that onto the back of your cab. Ben reached down to pluck it off, but in yanking it out, managed to fall off the cab again. His boots could not save him a second time and he went tumbling on the ground. Standing up, he casually tossed the time bomb in the driver seat of the front carriage as it passed by. The technologist tried to scramble up and get it, but failed to be as athletic as our heroic constables, tumbling to the street next to Ben.[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]Unfortunately, by the time the bomb went off, Pieter had slowed the carriage, and the pursuing carriage caught up, so the bomb exploded right next to the royal cart. The explosion killed the remaining Guild thug in the first pursuit carriage as well as the horses pulling it, but the royal horses survived even that. Pieter, Slate, and Sam were singed and bloodied, but kept on.[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]As the second cart pulled close, with the Guild’s lieutenant in charge of this operation on board, the second technologist fired off a time bomb of his own. With Ben MIA, Sam took care of this one, pulling it off and hefting it as the second carriage pulled even. “Surrender!” Sam cried. Meanwhile, Slate took the opportunity to teleport one of the enemy’s horses away from the cart. With his forces greatly reduced in number, lacking a means of escape, and confronted by an apparently crazy man holding a bomb, the Kell lieutenant put up his hands. Sam chucked the bomb into the middle of the road, where it exploded harmlessly (well, to people, anyway. The City Works Department is going to have a hell of a time filling in that pothole.)[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]The lieutenant, one Rufus Hammerton, claimed that they were given the time and location to ambush you by “the other guys” - “the guys that Lorcan Kell’s been working with lately”. They apparently have a facility of some sort “in the Bleak Gate” but Hammerton had never been there.[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]As the Central District PD arrives, you asked them to take Hammerton, the remaining technologist (the first was able to flee from Ben), and his gun into custody, and asked that they be delivered to RHC HQ. [/FONT][/COLOR][COLOR=#000000][FONT=Arial][B][I](You earn 3 Task Force Tokens for capturing Hammerton.. to be explained later)[/I][/B][/FONT][/COLOR] [IMG]https://lh6.googleusercontent.com/L4QGaBnKkQtPIHLMKsocF0_mioTf6hbYwWrs7id0rVgJHeSrjM117n3zIo739bLhne9sKK2yzNRvjwZJteHAzZvp-YyflOC4fyAyWcO-YHTirAm-GF3gwS2zBQdnuQOl6yWwNyY[/IMG][COLOR=#000000][FONT=Arial]Arriving at the Hotel at last, you are greeted by Chief Inspector Delft, who is shocked to see your condition. After making sure you’re OK, he guides you to a newfangled ‘elevator’ to take you to the 11th floor and your meeting with the King.[/FONT][/COLOR] [IMG]https://lh3.googleusercontent.com/xO5IhjZaqk5ESnJujIjsoGL4j5TSFgA7zeHI3mHsCHBDkwWw385VeeSDeXyj2Q-JNO9oVyuYnhwoj8VysC_7mskHgo_5-CqnssRjtZp_dj8UUlQrBd9vIoApXmcbMQ9Ro2WuP7Y[/IMG][COLOR=#000000][FONT=Arial]In a conference room on the 11th floor, you are greeted by a functionary who announces your presence. King Aodhan walks towards you. Sam starts to genuflect, but is stopped by the King - “Oh, get up, Constable Worthington! How is your Auntie, these days?” [Sam did not take a ZG theme, but rather the Noble theme from vanilla 4e .. his aunt now lives in North Shore but used to be part of the court in Slate][/FONT][/COLOR] [COLOR=#000000][FONT=Arial]The King comes up and shakes each of your hands. “It’s good to see you again, constables. I heard about your trouble on the way over, and what happened to Hadsworth, your driver.” He shakes his head. “I wish I could give this more time, but I’ve got a hundred other things to do before tomorrow, so let us get on to business.[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]“I’m not trying to make you feel important by saying this, but I’m about to give you probably the most important mission I’ve had to send anyone on in my whole reign. The woman I’m supposed to be marrying might be trying to destroy my kingdom, and apparently there are people who want to make sure we don’t find out what she’s up to. We have five days until she gets here.[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]“Harkover?”[/FONT][/COLOR] [IMG]https://lh3.googleusercontent.com/U5dq-bmB52x-hA5MUWnuRYiY2O3Vs54qsuNyNn1WiDi6K63WuVc3atgKLpRI5A9LdyiRDfgiU6cVJ0Mv3EsWSESpJ5Vaj1X1EcSGIhruKfq1Z-aWOl0aWoL62kv-2uZH:):):):)PZ4[/IMG][COLOR=#000000][FONT=Arial]Principal Minister Harkover Lee is there, and gestures at Chief Inspector Delft, who hands you a [/FONT][/COLOR][URL="https://docs.google.com/presentation/d/1N9c8cgPGvnx8bzpIjoyNF5q1YTbItccZd9lqy-6_FlQ/edit#slide=id.g8df6a0518_014"][COLOR=#1155CC][FONT=Arial][U]packet of documents[/U][/FONT][/COLOR][/URL][COLOR=#000000][FONT=Arial].[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]Minister Lee says, “Despite a variety of encounters with the Obscurati, we only have a sense of their actions, not their goal, nor the organization or extent of the group. We don’t know who they are, but we do know where they are.[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]“The Ob maintain some manner of industrial complex in the Bleak Gate, in a location analogous to Cauldron Hill in this world. They have the ability to pass between the two worlds with relative ease. We do not have the same ability.[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]“When you have time, review the material in these folders.” Minister Lee grimaces at Inspector Delft. “Please ignore Inspector Delft’s ‘wit’—the official titles he’s given to certain entries. Their inclusion will make sense in a moment.”[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]Inspector Delft smiles in reply.[/FONT][/COLOR] [COLOR=#000000][FONT=Arial] --- I'll also note that this month, I tried something new - suspending a pico projector from the chandelier over the table, and using Maptool combined with physical minis. It worked reasonably well, but the lights had to be kept fairly dim in the room, making it difficult to read the hard copy of the adventure I had open while running the map on the laptop. The projector image is about 36" diagonal, roughly the same size as the 24x30" battlemat I used to use, but is limited to 720p. It's also difficult to get the focus just right. Fry's has a deal on a 1080p 40" TV with VGA & HDMI input this week, so I may return the projector and get the TV instead. (The Bombs Away encounter is what's driving me in this direction - as given, the map is HUGE. Even if I just limited it to the portion between buildings 4 & 13, it would be bigger than my dining room table at scale. MapTool will let me pan around as necessary.) [/FONT][/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
Noodle's campaign [SPOILERS]
Top