Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Not With a Bang, I: Its Own Reward
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="LazarusLong42" data-source="post: 1083073" data-attributes="member: 9620"><p>Bypassing the town of Mettelford, you continue to follow the map northward toward the thieves' cave. You pick your way somewhat slowly through the terrain, which has grown a bit rocky, not to mention still being forested. Thankfully, the creek is easy to follow, and there's a path which runs alongside it for most of the way.</p><p></p><p>The cave, according to the map, is a few hundred yards from the creek, due east of a large oak tree that you find easily. It has some symbols carved into its surface, but they appear to be in a language none of you recognize. The forest partially clears here, and the rising full moon serves as a guide for the remainder of your travel, as you pick your way through thinning oak and ash trees.</p><p></p><p>Shortly, you see a light ahead of you. As you near the edge of a forest clearing, you can distinctly see it emanating from a cave entrance about a hundred feet away. There are two goblins standing--or, at best, leaning--on either side of the entrance. The goblin on the left seems somehow beefier than you had imagined goblins being, and better-polished, too; where you would expect goblins to be wielding battered weapons, this one has a rather well-made longsword in his scabbard, and is wearing chainmail. The one on the right seems quite a bit scrawnier, and seems uninterested in actually guarding anything.</p><p></p><p>As distinctly as you can see the light from the cave entrance, you can hear the clinking of Brevin's armor. You also hear the beefier goblin shout something in Goblin to the scrawny one. Grinder can roughly translate it as "Oi! D'you hear that?"</p><p></p><p>The scrawny one nods. "Go see if somefin's ou' there, will ye'?" Despite the fact that they're within twenty feet of one another, the larger goblin seems to enjoy shouting. It's obvious who's in charge. The small goblin walks slowly toward you.</p><p></p><p><em>OOC: The cave entrance, and the larger goblin, are 100 feet away, and bathed in light. The smaller goblin is ambling toward your position; he's about 80 feet away, and will reach you within three rounds if you do nothing. He does not currently seem able to see you.</em></p><p><em></em></p><p><em>A plan may be in order. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></em></p><p><em></em></p><p><em>Toric: Sorry, man. I rolled a 3 for Brevin's Move Silently check, -5 for your armor. The perils of armor... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></em></p><p><em></em></p><p><em>Initiative order:</em></p><p><em></em></p><p><em>Nylarra: 23 (natural 20 + 3)</em></p><p><em>Baril: 22</em></p><p><em>Arkan: 14 (18 Dex)</em></p><p><em>Grinder: 14 (12 Dex)</em></p><p><em>Brevin: 14 (10 Dex)</em></p><p><em>Grunlor: 11</em></p><p><em>Tuli: 10</em></p><p><em>Nojin: 5</em></p><p><em></em></p><p><em>Nylarra and Arkan are currently being NPC'd, the former until when/if I re-establish contact with Tanstaafl, the latter until Manzanita returns from vacation.</em></p></blockquote><p></p>
[QUOTE="LazarusLong42, post: 1083073, member: 9620"] Bypassing the town of Mettelford, you continue to follow the map northward toward the thieves' cave. You pick your way somewhat slowly through the terrain, which has grown a bit rocky, not to mention still being forested. Thankfully, the creek is easy to follow, and there's a path which runs alongside it for most of the way. The cave, according to the map, is a few hundred yards from the creek, due east of a large oak tree that you find easily. It has some symbols carved into its surface, but they appear to be in a language none of you recognize. The forest partially clears here, and the rising full moon serves as a guide for the remainder of your travel, as you pick your way through thinning oak and ash trees. Shortly, you see a light ahead of you. As you near the edge of a forest clearing, you can distinctly see it emanating from a cave entrance about a hundred feet away. There are two goblins standing--or, at best, leaning--on either side of the entrance. The goblin on the left seems somehow beefier than you had imagined goblins being, and better-polished, too; where you would expect goblins to be wielding battered weapons, this one has a rather well-made longsword in his scabbard, and is wearing chainmail. The one on the right seems quite a bit scrawnier, and seems uninterested in actually guarding anything. As distinctly as you can see the light from the cave entrance, you can hear the clinking of Brevin's armor. You also hear the beefier goblin shout something in Goblin to the scrawny one. Grinder can roughly translate it as "Oi! D'you hear that?" The scrawny one nods. "Go see if somefin's ou' there, will ye'?" Despite the fact that they're within twenty feet of one another, the larger goblin seems to enjoy shouting. It's obvious who's in charge. The small goblin walks slowly toward you. [i]OOC: The cave entrance, and the larger goblin, are 100 feet away, and bathed in light. The smaller goblin is ambling toward your position; he's about 80 feet away, and will reach you within three rounds if you do nothing. He does not currently seem able to see you. A plan may be in order. :) Toric: Sorry, man. I rolled a 3 for Brevin's Move Silently check, -5 for your armor. The perils of armor... :) Initiative order: Nylarra: 23 (natural 20 + 3) Baril: 22 Arkan: 14 (18 Dex) Grinder: 14 (12 Dex) Brevin: 14 (10 Dex) Grunlor: 11 Tuli: 10 Nojin: 5 Nylarra and Arkan are currently being NPC'd, the former until when/if I re-establish contact with Tanstaafl, the latter until Manzanita returns from vacation.[/i] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Not With a Bang, I: Its Own Reward
Top