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Notes for a New Campaign City, Parsantium
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<blockquote data-quote="RichGreen" data-source="post: 5027278" data-attributes="member: 2039"><p>Good luck - let me know how it goes!</p><p></p><p>The Golden Scimitars adventure is going pretty well so far but I'm now doing some thinking about the overall campaign plot and how to follow things up once this one is finished. As a reminder, the plot is this:</p><p></p><p>Vrishabha, rakshasa lord and former rajah of Dhak Janjua (which became Parsantium) is currently imprisoned in ice at the top of the Pillars of Heaven mountains. His servants - rakshasas, yakfolk, lamias and others - seek to free him so he might reclaim his throne. Vrishabha is an Epic level threat and the campaign's climax will be dealing with him once/if he escapes the ice.</p><p></p><p>Vrishabha is served by a number of rakshasas who have infiltrated Parsantium. One is a very important government official - haven't decided which one yet - in the Imperial Quarter; another is Avishandu, head of the Old Quarter's criminal underworld. </p><p></p><p>Avishandu is using wealth gained through criminal activity by the Golden Scimitars to fund expeditions in search of ritual books and sacred texts all over the world which may contain the secret of freeing Vrishabha. One of the PCs, Brave Ella, witnessed a massacre of clerics and rangers of Thellyne by Avishandu's agent, Heinsoo (yes, he is named after the 4e designer!) in which a valuable prayer book was stolen. The PCs have come into contact with the Golden Scimitars through their early adventures against the Dockside Crew. During these encounters, Ella recognised their tattoos from the woodland kililngs.</p><p></p><p>At the end of the Golden Scimitars adventure, the PCs will likely kill Zeno Meverel and deal a hammer blow to the organization by rampaging through his headquarters, but I'm thinking the Golden Scimitars is just one of the gangs under Avishandu's control or Zeno just runs part of it. Avishandu will plant a "raktarvarna" - a snake that can disguise itself as a sword or valuable item to spy on the PCs by leaving one among Zeno's treasure. </p><p></p><p>That's as far as I've got. I need to decide what happens next. One possibility is that the PCs gain a clue to the whereabouts of Heinsoo in the lair and/or a hint about the sacred books quest and go after him as he seeks to steal another religious book. This could take them to an exotic location such as the Egyptian-style desert kingdom of Khemit or somewhere in the city. I favour the city again at first with part of the adventure involving a trip to the Hippodrome, then doing the exotic trip as the next adventure.</p><p></p><p>During the paragon tier, my thoughts are to have some adventures that explore the dark past of Dhak Janjua and get the PCs mixed up with things like the Kali Cult. These could be quite dark dungeon crawls deep beneath the city - think the undeground temple of Kali in the second Indiana Jones film, as well as blackstone gigants, yuan-ti etc</p><p></p><p>I also have the Open Design adventure <em>Halls of the Mountain King</em>, spanning levels 8-11, which would be an unrelated story (like <em>Wrath of the River King</em>) but would fit well with the party as it includes two dwarves.</p><p></p><p>Any suggestions or advice gratefully received!</p><p></p><p>Cheers</p><p></p><p></p><p>Richard</p></blockquote><p></p>
[QUOTE="RichGreen, post: 5027278, member: 2039"] Good luck - let me know how it goes! The Golden Scimitars adventure is going pretty well so far but I'm now doing some thinking about the overall campaign plot and how to follow things up once this one is finished. As a reminder, the plot is this: Vrishabha, rakshasa lord and former rajah of Dhak Janjua (which became Parsantium) is currently imprisoned in ice at the top of the Pillars of Heaven mountains. His servants - rakshasas, yakfolk, lamias and others - seek to free him so he might reclaim his throne. Vrishabha is an Epic level threat and the campaign's climax will be dealing with him once/if he escapes the ice. Vrishabha is served by a number of rakshasas who have infiltrated Parsantium. One is a very important government official - haven't decided which one yet - in the Imperial Quarter; another is Avishandu, head of the Old Quarter's criminal underworld. Avishandu is using wealth gained through criminal activity by the Golden Scimitars to fund expeditions in search of ritual books and sacred texts all over the world which may contain the secret of freeing Vrishabha. One of the PCs, Brave Ella, witnessed a massacre of clerics and rangers of Thellyne by Avishandu's agent, Heinsoo (yes, he is named after the 4e designer!) in which a valuable prayer book was stolen. The PCs have come into contact with the Golden Scimitars through their early adventures against the Dockside Crew. During these encounters, Ella recognised their tattoos from the woodland kililngs. At the end of the Golden Scimitars adventure, the PCs will likely kill Zeno Meverel and deal a hammer blow to the organization by rampaging through his headquarters, but I'm thinking the Golden Scimitars is just one of the gangs under Avishandu's control or Zeno just runs part of it. Avishandu will plant a "raktarvarna" - a snake that can disguise itself as a sword or valuable item to spy on the PCs by leaving one among Zeno's treasure. That's as far as I've got. I need to decide what happens next. One possibility is that the PCs gain a clue to the whereabouts of Heinsoo in the lair and/or a hint about the sacred books quest and go after him as he seeks to steal another religious book. This could take them to an exotic location such as the Egyptian-style desert kingdom of Khemit or somewhere in the city. I favour the city again at first with part of the adventure involving a trip to the Hippodrome, then doing the exotic trip as the next adventure. During the paragon tier, my thoughts are to have some adventures that explore the dark past of Dhak Janjua and get the PCs mixed up with things like the Kali Cult. These could be quite dark dungeon crawls deep beneath the city - think the undeground temple of Kali in the second Indiana Jones film, as well as blackstone gigants, yuan-ti etc I also have the Open Design adventure [I]Halls of the Mountain King[/I], spanning levels 8-11, which would be an unrelated story (like [I]Wrath of the River King[/I]) but would fit well with the party as it includes two dwarves. Any suggestions or advice gratefully received! Cheers Richard [/QUOTE]
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