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<blockquote data-quote="cdsaint" data-source="post: 289852" data-attributes="member: 1617"><p><strong>lack of clerics not a problem.</strong></p><p></p><p>Don't worry too much if none of your players want to play a cleric. Right now I'm running 2 games neither of which have a cleric as a PC, and both are working out OK. There are both plusses and minuses to not having a cleric in the party.</p><p></p><p> Of course the major detriment is the lack of healing spells. some of this can be solved by cheap and available potions, some by having a relatively friendly npc cleric available to provide cheap or free healing in a safe place. This also gives you a way to influence the party, because your npc cleric will surely have an agenda of his own, and the party will not likely want to alienate their healer.</p><p> </p><p> Other pluses (aside from your npc's influence) include combat being even more scary. With the only healing being what potions you provide, you can make smaller, weaker encounters more challenging. Let's also not forget the higher challenge that those undead the necromancer who infiltrates the city raises will be. With a cleric in the party skeletons and zombies are not normally much of a challenge. Without a cleric these encounters become far more interesting.</p><p></p><p> In short, plan your adventures knowing that there are no clerics in the party. Use it, make it work in your favor. Enjoy</p><p></p><p>Chris</p></blockquote><p></p>
[QUOTE="cdsaint, post: 289852, member: 1617"] [b]lack of clerics not a problem.[/b] Don't worry too much if none of your players want to play a cleric. Right now I'm running 2 games neither of which have a cleric as a PC, and both are working out OK. There are both plusses and minuses to not having a cleric in the party. Of course the major detriment is the lack of healing spells. some of this can be solved by cheap and available potions, some by having a relatively friendly npc cleric available to provide cheap or free healing in a safe place. This also gives you a way to influence the party, because your npc cleric will surely have an agenda of his own, and the party will not likely want to alienate their healer. Other pluses (aside from your npc's influence) include combat being even more scary. With the only healing being what potions you provide, you can make smaller, weaker encounters more challenging. Let's also not forget the higher challenge that those undead the necromancer who infiltrates the city raises will be. With a cleric in the party skeletons and zombies are not normally much of a challenge. Without a cleric these encounters become far more interesting. In short, plan your adventures knowing that there are no clerics in the party. Use it, make it work in your favor. Enjoy Chris [/QUOTE]
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