Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
NPC Generic Classes: For NPCs in campaigns using the Generic Class variants
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AFGNCAAP" data-source="post: 1648664" data-attributes="member: 871"><p>No problem.</p><p></p><p>I more or less wrote up all five mainly for anyone interested, but my big goal was just to write up a generic NPC version of the Commoner class--they're pretty much the only ones who I couldn't see being covered by the current 3 generic classes.</p><p></p><p>Ideally, I can see NPCs being a multi-class mix between levels in the Generic commoner class, plus some levels in 1 of the 3 generic PC classes: Adepts could be Commoner/Spellcasters, NPC Warriors could be Commoner/Warriors, and NPC Experts could be Commoner/Experts. Aristocrats could start off with levels in a PC class, then later multiclass with Commoner to "dilute" them out.</p><p></p><p>I am very slowly working on translating some of the class abilities into feats for use with the generic classes. However, I've considered a few things along the way:</p><p></p><ul> <li data-xf-list-type="ul">In some cases, class abilities should remain as class abilities--they just come off as being too powerful for use as a feat or feat chain. However, in such cases as these, I think that a specially-geared Prestige Class that uses those abilities wouldn't be out of order.</li> <li data-xf-list-type="ul">With the current form of the Spellcaster class, specializing in spells modifies that ability's hindrance: if you can only learn/know a limited # of spells in the first place, then why even consider learning those spells (or for that matter, spells not from your school of specialization)?</li> <li data-xf-list-type="ul">What about some relatively basic class abilities, like unlimited spell access to a spell list at the "cost" of needing to memorize spells (as with the wizard class), or prepped daily spells with limited spontaneous casting (like the druid & cleric)? Or cleric/wizard domains? Seems like another thing for a PrC.</li> <li data-xf-list-type="ul">How well do Generic PC classes & normal PrCs mix? The PrCs still use a set class skill list, and in some cases, are built for specific core classes to take.</li> <li data-xf-list-type="ul">What about psionics? Would it be necessary to use/create a Psychic generic character class, or would it be a variant of the existing Spellcaster class?</li> </ul><p></p><p>Anyways, these are just a few things that I've been contemplating when creating stuff for the Generic character classes.</p></blockquote><p></p>
[QUOTE="AFGNCAAP, post: 1648664, member: 871"] No problem. I more or less wrote up all five mainly for anyone interested, but my big goal was just to write up a generic NPC version of the Commoner class--they're pretty much the only ones who I couldn't see being covered by the current 3 generic classes. Ideally, I can see NPCs being a multi-class mix between levels in the Generic commoner class, plus some levels in 1 of the 3 generic PC classes: Adepts could be Commoner/Spellcasters, NPC Warriors could be Commoner/Warriors, and NPC Experts could be Commoner/Experts. Aristocrats could start off with levels in a PC class, then later multiclass with Commoner to "dilute" them out. I am very slowly working on translating some of the class abilities into feats for use with the generic classes. However, I've considered a few things along the way: [list] [*]In some cases, class abilities should remain as class abilities--they just come off as being too powerful for use as a feat or feat chain. However, in such cases as these, I think that a specially-geared Prestige Class that uses those abilities wouldn't be out of order. [*]With the current form of the Spellcaster class, specializing in spells modifies that ability's hindrance: if you can only learn/know a limited # of spells in the first place, then why even consider learning those spells (or for that matter, spells not from your school of specialization)? [*]What about some relatively basic class abilities, like unlimited spell access to a spell list at the "cost" of needing to memorize spells (as with the wizard class), or prepped daily spells with limited spontaneous casting (like the druid & cleric)? Or cleric/wizard domains? Seems like another thing for a PrC. [*]How well do Generic PC classes & normal PrCs mix? The PrCs still use a set class skill list, and in some cases, are built for specific core classes to take. [*]What about psionics? Would it be necessary to use/create a Psychic generic character class, or would it be a variant of the existing Spellcaster class? [/list] Anyways, these are just a few things that I've been contemplating when creating stuff for the Generic character classes. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
NPC Generic Classes: For NPCs in campaigns using the Generic Class variants
Top