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Number of players, ELs, XP awards.. huh?
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<blockquote data-quote="Thanee" data-source="post: 2472960" data-attributes="member: 478"><p>Yup, that's right. Wasn't quite clear about that above.</p><p></p><p>The EL is just based on what is encountered, regardless of who encounters it.</p><p></p><p>Since the EL is normally based on 4 characters, to figure out what EL would be appropriate for a different size party, you could do what I have written above. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Basically for 9 characters (actually 8 characters, but 9 is close enough, if combat encounters are too easy, just tweak them up a little) you pick an EL of 2 higher than what you would use for 4 characters (+2 EL roughly equals a doubling in numbers).</p><p></p><p>But it's usually better to simply up the numbers of the opposition accordingly, which, of course, will result in the +2 EL in most cases, because that's how things work with those encounter levels and increasing numbers.</p><p></p><p>Single opponents of a higher CR, while also appropriate for the higher EL, are usually not such a good idea.</p><p></p><p>Bye</p><p>Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 2472960, member: 478"] Yup, that's right. Wasn't quite clear about that above. The EL is just based on what is encountered, regardless of who encounters it. Since the EL is normally based on 4 characters, to figure out what EL would be appropriate for a different size party, you could do what I have written above. :) Basically for 9 characters (actually 8 characters, but 9 is close enough, if combat encounters are too easy, just tweak them up a little) you pick an EL of 2 higher than what you would use for 4 characters (+2 EL roughly equals a doubling in numbers). But it's usually better to simply up the numbers of the opposition accordingly, which, of course, will result in the +2 EL in most cases, because that's how things work with those encounter levels and increasing numbers. Single opponents of a higher CR, while also appropriate for the higher EL, are usually not such a good idea. Bye Thanee [/QUOTE]
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