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o/~ We dislike the spells, the spells that go boom. o/~ (Thunder Damage)
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<blockquote data-quote="Jfdlsjfd" data-source="post: 8392589" data-attributes="member: 42856"><p>In the rules, the spells only do what they say they do. So, thunder damage is silent unless specified otherwise. There are a few choice spells with audible cues (Thunderwave comes to mind, but some spells like Booming blade or, despite its description, Toll the dead (necrotic) do not).</p><p></p><p></p><p></p><p></p><p>In the real world, light can be seen from far away, yet it is absorbed quickly in 5e. </p><p></p><p>I choose to follow verisimilitude in this case. A fireball can be seen kilometers away in the night when cast on a mountaintop, despite, err, providing no light by RAW. Same with sound-emitting spells. If a bell tolls, it <em>is</em> going to be heard. I know it's neither the wording nor the intent of the rules.</p></blockquote><p></p>
[QUOTE="Jfdlsjfd, post: 8392589, member: 42856"] In the rules, the spells only do what they say they do. So, thunder damage is silent unless specified otherwise. There are a few choice spells with audible cues (Thunderwave comes to mind, but some spells like Booming blade or, despite its description, Toll the dead (necrotic) do not). In the real world, light can be seen from far away, yet it is absorbed quickly in 5e. I choose to follow verisimilitude in this case. A fireball can be seen kilometers away in the night when cast on a mountaintop, despite, err, providing no light by RAW. Same with sound-emitting spells. If a bell tolls, it [I]is[/I] going to be heard. I know it's neither the wording nor the intent of the rules. [/QUOTE]
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Community
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o/~ We dislike the spells, the spells that go boom. o/~ (Thunder Damage)
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