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Oathbreaker Paladin + Undying Light Warlock + Draconic Sorc
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<blockquote data-quote="RenZhe" data-source="post: 6756594" data-attributes="member: 6802115"><p>Otherwise known as an exercise to create a cha-stacking GFB-spamming gish. So I don't have <em>SCAG</em> yet but I basically get the point of Greenflame Blade, and I've been messing around trying to get a build going that would make a decent character out of it. It currently consists of Paladin/Warlock/Sorc, and I basically need people to tell me whether this is playable or a terrible idea in the making.</p><p></p><p>Note: Assumes UA - Undying Light Warlock is kosher.</p><p></p><p><u><strong>Completed Build (Lv 20): </strong></u></p><p><u><strong></strong></u>Oathbreaker Paladin 8/Draconic Sorc 9/Undying Light Tomelock 3</p><p>V-Human, 16-10-14-8-10-20</p><p>ABI/Feats in order: Heavy Armor Mastery, +4 Cha, Resilience (Con), Undecided/Non-existent</p><p></p><p>Notable Features:</p><p>- GFB with a greatsword does 2d6+3d8+18 (Str+Cha+Cha+Cha) to primary target, 4d8+ 15 (Cha+Cha+Cha) to a secondary target for an average of 38.5 primary, 33 secondary. </p><p>- Alternatively, melee attack x2 for 2d6+8 x2 (Str+Cha), average of 30. All of this discounts Smites, which should be spammed like candy, as well as Great Weapon Fighting Style (too lazy to account for reroll capability)</p><p>- Between Sorc and Tomelock, you have all the cantrips you'll ever need, including GFB, Booming Blade, Guidance, Firebolt, etc.</p><p>- Combined Caster Level of 13. Spell Slots 4/3/3/3/2/1/1. +Two Rechargeable Lv 2 Slots, 9 Sorcery points. Plenty of Smites and Quickened Spells</p><p></p><p><u><strong>Breakdown by Level:</strong></u></p><p><u><strong></strong></u>Lv 1: Paladin 1 - Stock Paladin. Use a Greatsword. Human Feat: Heavy Armor Mastery, because DR 3 at Lv 1 is stupid OP.</p><p>Lv 2: Paladin 2 - Stock Paladin with smites. Great Weapon Fighting Style</p><p>Lv 3: Paladin 2/Sorc 1 - Paladin who novas with Sleep + Smite. Also now you get GFB up and running.</p><p>--</p><p>Lv 5: Paladin 2/Sorc 3 - Other paladins get multi-attack at level 5. We get a +1d8 GFB upgrade with a handful of Quickens. Fair trade?</p><p>Lv 6: Paladin 2/Sorc 3/Warlock 1 - +Cha to GFB and a Recharging Lv1 Spell Slot for more Quicken Spam. Minimum basic build functionality reached</p><p>Lv 7: Paladin 2/Sorc 4/Warlock 1 - +2 3rd Level Spell Slots, huzzah! ABI used on +2 Cha</p><p>--</p><p>Lv 9: Paladin 2/Sorc 4/Warlock 3 - Tomelock archetype + Invocation adds a ton of utility power (Guidance!). 2x Lv 2 Rechargeable spell slots give a lot of fuel for smiting/sorc points for metamagic</p><p>--</p><p>Lv 11: Paladin 2/Sorc 6/Warlock 3 - 4th Lv spell slots. +Cha again to GFB/fire spells, which now also bumps another +1d8 damage. </p><p>--</p><p>Lv 17: Paladin 8/Sorc 6/Warlock 3 - Top off with Paladin for +Cha to Melee attacks, +Cha to Saves and other defensive goodies. 2 ABIs: Resilient (Con), +2 Cha</p><p>Lv 18+: I had said top off on Sorceror, but I don't really know. Going to Sorc 7 for 6th Level spell slots, then Fighter 2 for Action Surge might be more worthwhile (no ABI/Feat in that case).</p><p></p><p></p><p>Thoughts? Suggestions? How should I really be building this at 11+?</p></blockquote><p></p>
[QUOTE="RenZhe, post: 6756594, member: 6802115"] Otherwise known as an exercise to create a cha-stacking GFB-spamming gish. So I don't have [I]SCAG[/I] yet but I basically get the point of Greenflame Blade, and I've been messing around trying to get a build going that would make a decent character out of it. It currently consists of Paladin/Warlock/Sorc, and I basically need people to tell me whether this is playable or a terrible idea in the making. Note: Assumes UA - Undying Light Warlock is kosher. [U][B]Completed Build (Lv 20): [/B][/U]Oathbreaker Paladin 8/Draconic Sorc 9/Undying Light Tomelock 3 V-Human, 16-10-14-8-10-20 ABI/Feats in order: Heavy Armor Mastery, +4 Cha, Resilience (Con), Undecided/Non-existent Notable Features: - GFB with a greatsword does 2d6+3d8+18 (Str+Cha+Cha+Cha) to primary target, 4d8+ 15 (Cha+Cha+Cha) to a secondary target for an average of 38.5 primary, 33 secondary. - Alternatively, melee attack x2 for 2d6+8 x2 (Str+Cha), average of 30. All of this discounts Smites, which should be spammed like candy, as well as Great Weapon Fighting Style (too lazy to account for reroll capability) - Between Sorc and Tomelock, you have all the cantrips you'll ever need, including GFB, Booming Blade, Guidance, Firebolt, etc. - Combined Caster Level of 13. Spell Slots 4/3/3/3/2/1/1. +Two Rechargeable Lv 2 Slots, 9 Sorcery points. Plenty of Smites and Quickened Spells [U][B]Breakdown by Level: [/B][/U]Lv 1: Paladin 1 - Stock Paladin. Use a Greatsword. Human Feat: Heavy Armor Mastery, because DR 3 at Lv 1 is stupid OP. Lv 2: Paladin 2 - Stock Paladin with smites. Great Weapon Fighting Style Lv 3: Paladin 2/Sorc 1 - Paladin who novas with Sleep + Smite. Also now you get GFB up and running. -- Lv 5: Paladin 2/Sorc 3 - Other paladins get multi-attack at level 5. We get a +1d8 GFB upgrade with a handful of Quickens. Fair trade? Lv 6: Paladin 2/Sorc 3/Warlock 1 - +Cha to GFB and a Recharging Lv1 Spell Slot for more Quicken Spam. Minimum basic build functionality reached Lv 7: Paladin 2/Sorc 4/Warlock 1 - +2 3rd Level Spell Slots, huzzah! ABI used on +2 Cha -- Lv 9: Paladin 2/Sorc 4/Warlock 3 - Tomelock archetype + Invocation adds a ton of utility power (Guidance!). 2x Lv 2 Rechargeable spell slots give a lot of fuel for smiting/sorc points for metamagic -- Lv 11: Paladin 2/Sorc 6/Warlock 3 - 4th Lv spell slots. +Cha again to GFB/fire spells, which now also bumps another +1d8 damage. -- Lv 17: Paladin 8/Sorc 6/Warlock 3 - Top off with Paladin for +Cha to Melee attacks, +Cha to Saves and other defensive goodies. 2 ABIs: Resilient (Con), +2 Cha Lv 18+: I had said top off on Sorceror, but I don't really know. Going to Sorc 7 for 6th Level spell slots, then Fighter 2 for Action Surge might be more worthwhile (no ABI/Feat in that case). Thoughts? Suggestions? How should I really be building this at 11+? [/QUOTE]
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