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Ochre Jelly Split + Healing surge
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<blockquote data-quote="Lord Zardoz" data-source="post: 4294211" data-attributes="member: 704"><p>Just to figure things out, I recently confirmed for myself that Monsters do get Healing Surges (page 7 of the MM). In most cases, this is pretty straight forward. When injured, use a 2nd wind action if reasonable, regain 1/4 hp. But the Ochre Jelly (page 202 under Ooze), has a power that may react strangely with that.</p><p></p><p>Split (when first bloodied; encounter)</p><p>The ochre jelly splits into two, each with hit points equal to onehalf</p><p>its current hit points. Effects applied to the original ochre</p><p>jelly do not apply to the second one. An ochre jelly can’t split if</p><p>reduced to 0 hit points by the attack that bloodied it. Left alone,</p><p>the two halves recombine into a single creature at the end of the</p><p>encounter.</p><p></p><p>This raises a few questions.</p><p>Now, a monster of less than level 10 has 1 surge. If the jelly does not use the surge prior to splitting, does each half of the jelly get a surge? Or is there only 1 surge?</p><p></p><p>When a split Ochre Jelly uses a Healing Surge, does it regain 25 hp (1/4 the max Hp of the jelly at the start of the encounter), or does it use 1/4 the max Hp that the segment had when it healed?</p><p></p><p>In the unlikely event that half of a a sbloodied and split Ochre Jelly is brought back above the bloodied hp level (would require external healing) does it recombine? (I am guessing No here, but seems worth considering).</p><p></p><p>END COMMUNICATION</p></blockquote><p></p>
[QUOTE="Lord Zardoz, post: 4294211, member: 704"] Just to figure things out, I recently confirmed for myself that Monsters do get Healing Surges (page 7 of the MM). In most cases, this is pretty straight forward. When injured, use a 2nd wind action if reasonable, regain 1/4 hp. But the Ochre Jelly (page 202 under Ooze), has a power that may react strangely with that. Split (when first bloodied; encounter) The ochre jelly splits into two, each with hit points equal to onehalf its current hit points. Effects applied to the original ochre jelly do not apply to the second one. An ochre jelly can’t split if reduced to 0 hit points by the attack that bloodied it. Left alone, the two halves recombine into a single creature at the end of the encounter. This raises a few questions. Now, a monster of less than level 10 has 1 surge. If the jelly does not use the surge prior to splitting, does each half of the jelly get a surge? Or is there only 1 surge? When a split Ochre Jelly uses a Healing Surge, does it regain 25 hp (1/4 the max Hp of the jelly at the start of the encounter), or does it use 1/4 the max Hp that the segment had when it healed? In the unlikely event that half of a a sbloodied and split Ochre Jelly is brought back above the bloodied hp level (would require external healing) does it recombine? (I am guessing No here, but seems worth considering). END COMMUNICATION [/QUOTE]
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Ochre Jelly Split + Healing surge
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