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Of all the complaints about 3.x systems... do you people actually allow this stuff ?
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<blockquote data-quote="ForeverSlayer" data-source="post: 5790988" data-attributes="member: 91812"><p>I agree and I would like to say something on the matter of game breaking. </p><p></p><p>A lot of the game breaking combos are still to this day questionable as to whether or not they actually work. Since certain editions are no longer supported there is really no way to prove they work nor is there an way to prove they don't work. </p><p></p><p>A lot of the game breaking things that went on were DM fault. If you always allowed your casters to know ahead of time what was going to happen and allowed them ample time to cast as many buff spells as they wanted then you were just asking for trouble. </p><p></p><p>Casters vs Melee can only really be measured during actual gameplay, not coming up with scenarios on internet forums. I can tell you that in our games it was always the fighter and barbarian that rules when it came to killing monsters. I always played a Wizard and while I could come up with some nasty combos, our DM was able to adapt the campaign to each of our strengths.</p><p></p><p>Also if a crazy combo required a 2 hour discussion and came down to breaking up every word of the combo then it wasn't allowed. If it wasn't straight forward and was obviously broken then it wasn't allowed.</p></blockquote><p></p>
[QUOTE="ForeverSlayer, post: 5790988, member: 91812"] I agree and I would like to say something on the matter of game breaking. A lot of the game breaking combos are still to this day questionable as to whether or not they actually work. Since certain editions are no longer supported there is really no way to prove they work nor is there an way to prove they don't work. A lot of the game breaking things that went on were DM fault. If you always allowed your casters to know ahead of time what was going to happen and allowed them ample time to cast as many buff spells as they wanted then you were just asking for trouble. Casters vs Melee can only really be measured during actual gameplay, not coming up with scenarios on internet forums. I can tell you that in our games it was always the fighter and barbarian that rules when it came to killing monsters. I always played a Wizard and while I could come up with some nasty combos, our DM was able to adapt the campaign to each of our strengths. Also if a crazy combo required a 2 hour discussion and came down to breaking up every word of the combo then it wasn't allowed. If it wasn't straight forward and was obviously broken then it wasn't allowed. [/QUOTE]
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Community
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*Dungeons & Dragons
Of all the complaints about 3.x systems... do you people actually allow this stuff ?
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