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Of Fighters and Sammiches
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<blockquote data-quote="ZombieRoboNinja" data-source="post: 6029520" data-attributes="member: 54843"><p>Just to be clear, your expertise dice refresh every round, so your maneuvers aren't "encounter powers" in any sense. You can use them every round if you want. To me, CS maneuvers feel more like a less math-heavy version of 3e feats like Power Attack than a 4e-style "powers" system. But of course, your taste is your own. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p></p><p></p><p>I take it this is a reference to grid-based combat? I don't really see it in the 5e fighter. There's one maneuver that knocks a guy back 10ft and another that lets you move an extra 10ft before or after an attack, but those both sound more like 3e feats than 4e movement powers to me. (The push one is basically a useful version of Improved Bull Rush.) If anything, I'd say 5e is a lot LESS grid-centric than 3e or 3.5e, since they've gotten rid of 90% of attacks of opportunity and stuff like flanking.</p></blockquote><p></p>
[QUOTE="ZombieRoboNinja, post: 6029520, member: 54843"] Just to be clear, your expertise dice refresh every round, so your maneuvers aren't "encounter powers" in any sense. You can use them every round if you want. To me, CS maneuvers feel more like a less math-heavy version of 3e feats like Power Attack than a 4e-style "powers" system. But of course, your taste is your own. ;) I take it this is a reference to grid-based combat? I don't really see it in the 5e fighter. There's one maneuver that knocks a guy back 10ft and another that lets you move an extra 10ft before or after an attack, but those both sound more like 3e feats than 4e movement powers to me. (The push one is basically a useful version of Improved Bull Rush.) If anything, I'd say 5e is a lot LESS grid-centric than 3e or 3.5e, since they've gotten rid of 90% of attacks of opportunity and stuff like flanking. [/QUOTE]
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