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<blockquote data-quote="the Jester" data-source="post: 3067509" data-attributes="member: 1210"><p><em><strong>7/25/372 O.L.G., 8:45 a.m., the Mustard Sargasso</strong></em></p><p></p><p>The strange stink of the Mustard Sargasso clings to the party. The sunrise only accents the strange yellows and oranges in the vast mats of floating seaweed. The derelict silhouettes in the distance give the view an eerie quality.</p><p></p><p>“This place is <em>stinky,</em>” complains Naomi as the group gathers their gear, straps on weapons and laces up armor.</p><p></p><p>“Part of it is Tron,” mutters Ari. Indeed, the crahk addict has a tendency to defecate in the launches the party is piloting (as well as in one of the cabins on <em>the Promised Land</em> itself!). Queefe takes the tiller and points the prow of the lead boat, and soon the two launches are approaching the next ship. Though the hulk is badly damaged by fire, it is still somewhat intact. Our heroes squint at the markings on the ship and can make out a name: the <em>Proud Gnome’s Wife</em>. </p><p></p><p>“It’s probably not our ship,” remarks Nara. The others agree, but the party decides to check it out nonetheless. After all, there might be clues, treasure or other interesting bits on board.</p><p></p><p>Indeed, when they board the vessel, they quickly ascertain that the fire damage looks worse than it is. The deck is still stable enough to hold them. They find a sealed barrel, which turns out to hold fresh water; but as they open the door that leads below decks, they are attacked! Three strange creatures seem almost to boil forth, and suddenly our heroes are in a perilous battle! Two of the three creatures are almost insect-like, yet they stand erect and seem clearly intelligent. The third is even more horrifying, having lobster-like claws and a face with great blank eyes and a mass of writhing tentacles below it!</p><p></p><p>“Daemons!” cries Erasmuz.</p><p></p><p>Weapons clash with claws; flesh tears and rips. Blood spills all over the deck, with our heroes backing off to gain enough room to fight. Tron uses his <em>mind blade</em> to devastating effect, and Naomi’s combined elemental powers and psionic attacks help beat the monsters back as well. Nara is initially flanked and sorely beset, but she manages to <em>timeslip</em> forward a few moments and barely escape death. Soon the battle is over, with the strange fiends hacked down and defeated, but our heroes are wounded and have expended many of their best spells. </p><p></p><p>As Ari and Nara apply some healing to Tron, the party wonders what the creatures were doing here. “They could have been guardians or something,” suggests Naomi.</p><p></p><p>“Or maybe they were the creatures that burned and looted this ship,” speculates Ari.</p><p></p><p>“I wonder if we can get some money for anything on here,” Tron mumbles to himself. “I need to get me some crahk.”</p><p></p><p>Continuing their search, our heroes find that the vessel is mostly empty of valuables. However, they do find another barrel of water, a barrel of salt pork (which they instantly begin snacking on), a cask of rum (“Nice!” remarks Naomi. “With this, and my ability to channel the elemental powers of water, I can turn seawater into rum!”), and a locked strongbox. The box is metal and does not look like it will open without some persuasion. Fortunately, Naomi has a flask of acid, and she uses it to burn the lock open. </p><p></p><p>Within the strongbox are a bag that proves to have 55 gp in it and the log of the <em>Proud Gnome’s Wife’s</em> captain. After some reading, this reveals that the captain was a gnome named Palthar, and that his ship drifted into the sargasso in a thick fog. By the time they realized what had happened, it was too late to do anything about it: they were ensnared. Things went from bad to worse within a day, when a group of cannibals attacked the ship, leading Palthar to call yugoloth guardians for aid. (“Aha,” says Dandy, “so that’s where the daemons came from!”) Palthar’s last entry indicates that he was going to attempt to negotiate a truce with the cannibals.</p><p></p><p>“I’d say that his attempt to negotiate a truce may have ended badly for poor Palthar,” Naomi remarks with a titter. She smacks her lips noisily.</p><p></p><p>“You are so gross,” Nara groans. </p><p></p><p>“Well, we’ve searched this ship pretty thoroughly,” remarks Erasmuz. “Why don’t we move on?”</p><p></p><p>The others agree. Erasmuz puts the log back in the strongbox and carries the box itself to the edge of the ship, where he waits for one of his companions to reach the mat of seaweed . He passes down the box and then clambers down the netting on the side of the ship to join his friends. The box is passed back to him, and the party moves back towards the launch. They are almost there when the seaweed below them begins to heave and undulate.</p><p></p><p>“What the-” Rock begins, but he doesn’t have time to finish.</p><p></p><p>In a spray of foul water and rotting coils of seaweed, terrible, water-bloated corpses begin to rise all around the party. Their teeth are sharp and their long, blackened nails have toughened into claws. The stink of rotting mustard rolls over our heroes, making them want to gag. The undead begin shambling towards the party, snarling hungrily as rust-colored water pours from them!</p><p></p><p>“Look out, buddies!” cries Erasmuz. He lays down the box and rebukes undead! The nearest four undead quiver and begin to cower from him. Dandylion pulls out a wand and dances forward, touching one of the water ghouls with it, and a <em>cure serious wounds</em> discharges into the undead, destroying it in a pulse of positiive energy!</p><p></p><p>“Bah,” snorts Nara. She channels negative energy like Erasmuz, and the remaining lacedons cower in awe as she rebukes them. With all of them cowering, they are easy to destroy, and then our heroes manage to reach the launch. </p><p></p><p>“Well, guys,” says Nara, “I think we should rest in the launch before we continue. I’m not in any kind of shape to keep going. Those yugoloths hurt me pretty badly, and I’m low on spells.”</p><p></p><p>“Yeah, I agree,” says Erasmuz. </p><p></p><p>“Then let’s have lunch,” suggests Naomi, looking at the sky. “I think we’ve missed elevensies.”</p><p></p><p><em><strong>Next Time:</strong></em> The <em>Vast Explorer!</em> And at last, our heroes learn the answer to the question: <strong>Where is the Promised Land?</strong></p></blockquote><p></p>
[QUOTE="the Jester, post: 3067509, member: 1210"] [i][b]7/25/372 O.L.G., 8:45 a.m., the Mustard Sargasso[/b][/i][b][/b] The strange stink of the Mustard Sargasso clings to the party. The sunrise only accents the strange yellows and oranges in the vast mats of floating seaweed. The derelict silhouettes in the distance give the view an eerie quality. “This place is [i]stinky,[/i]” complains Naomi as the group gathers their gear, straps on weapons and laces up armor. “Part of it is Tron,” mutters Ari. Indeed, the crahk addict has a tendency to defecate in the launches the party is piloting (as well as in one of the cabins on [i]the Promised Land[/i] itself!). Queefe takes the tiller and points the prow of the lead boat, and soon the two launches are approaching the next ship. Though the hulk is badly damaged by fire, it is still somewhat intact. Our heroes squint at the markings on the ship and can make out a name: the [i]Proud Gnome’s Wife[/i]. “It’s probably not our ship,” remarks Nara. The others agree, but the party decides to check it out nonetheless. After all, there might be clues, treasure or other interesting bits on board. Indeed, when they board the vessel, they quickly ascertain that the fire damage looks worse than it is. The deck is still stable enough to hold them. They find a sealed barrel, which turns out to hold fresh water; but as they open the door that leads below decks, they are attacked! Three strange creatures seem almost to boil forth, and suddenly our heroes are in a perilous battle! Two of the three creatures are almost insect-like, yet they stand erect and seem clearly intelligent. The third is even more horrifying, having lobster-like claws and a face with great blank eyes and a mass of writhing tentacles below it! “Daemons!” cries Erasmuz. Weapons clash with claws; flesh tears and rips. Blood spills all over the deck, with our heroes backing off to gain enough room to fight. Tron uses his [i]mind blade[/i] to devastating effect, and Naomi’s combined elemental powers and psionic attacks help beat the monsters back as well. Nara is initially flanked and sorely beset, but she manages to [i]timeslip[/i] forward a few moments and barely escape death. Soon the battle is over, with the strange fiends hacked down and defeated, but our heroes are wounded and have expended many of their best spells. As Ari and Nara apply some healing to Tron, the party wonders what the creatures were doing here. “They could have been guardians or something,” suggests Naomi. “Or maybe they were the creatures that burned and looted this ship,” speculates Ari. “I wonder if we can get some money for anything on here,” Tron mumbles to himself. “I need to get me some crahk.” Continuing their search, our heroes find that the vessel is mostly empty of valuables. However, they do find another barrel of water, a barrel of salt pork (which they instantly begin snacking on), a cask of rum (“Nice!” remarks Naomi. “With this, and my ability to channel the elemental powers of water, I can turn seawater into rum!”), and a locked strongbox. The box is metal and does not look like it will open without some persuasion. Fortunately, Naomi has a flask of acid, and she uses it to burn the lock open. Within the strongbox are a bag that proves to have 55 gp in it and the log of the [i]Proud Gnome’s Wife’s[/i] captain. After some reading, this reveals that the captain was a gnome named Palthar, and that his ship drifted into the sargasso in a thick fog. By the time they realized what had happened, it was too late to do anything about it: they were ensnared. Things went from bad to worse within a day, when a group of cannibals attacked the ship, leading Palthar to call yugoloth guardians for aid. (“Aha,” says Dandy, “so that’s where the daemons came from!”) Palthar’s last entry indicates that he was going to attempt to negotiate a truce with the cannibals. “I’d say that his attempt to negotiate a truce may have ended badly for poor Palthar,” Naomi remarks with a titter. She smacks her lips noisily. “You are so gross,” Nara groans. “Well, we’ve searched this ship pretty thoroughly,” remarks Erasmuz. “Why don’t we move on?” The others agree. Erasmuz puts the log back in the strongbox and carries the box itself to the edge of the ship, where he waits for one of his companions to reach the mat of seaweed . He passes down the box and then clambers down the netting on the side of the ship to join his friends. The box is passed back to him, and the party moves back towards the launch. They are almost there when the seaweed below them begins to heave and undulate. “What the-” Rock begins, but he doesn’t have time to finish. In a spray of foul water and rotting coils of seaweed, terrible, water-bloated corpses begin to rise all around the party. Their teeth are sharp and their long, blackened nails have toughened into claws. The stink of rotting mustard rolls over our heroes, making them want to gag. The undead begin shambling towards the party, snarling hungrily as rust-colored water pours from them! “Look out, buddies!” cries Erasmuz. He lays down the box and rebukes undead! The nearest four undead quiver and begin to cower from him. Dandylion pulls out a wand and dances forward, touching one of the water ghouls with it, and a [i]cure serious wounds[/i] discharges into the undead, destroying it in a pulse of positiive energy! “Bah,” snorts Nara. She channels negative energy like Erasmuz, and the remaining lacedons cower in awe as she rebukes them. With all of them cowering, they are easy to destroy, and then our heroes manage to reach the launch. “Well, guys,” says Nara, “I think we should rest in the launch before we continue. I’m not in any kind of shape to keep going. Those yugoloths hurt me pretty badly, and I’m low on spells.” “Yeah, I agree,” says Erasmuz. “Then let’s have lunch,” suggests Naomi, looking at the sky. “I think we’ve missed elevensies.” [i][b]Next Time:[/b][/i][b][/b] The [i]Vast Explorer![/i] And at last, our heroes learn the answer to the question: [b]Where is the Promised Land?[/b] [/QUOTE]
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