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Off to War - canceled
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<blockquote data-quote="Herobizkit" data-source="post: 5643162" data-attributes="member: 36150"><p>The metagame assumption of 3.x is that the PCs will be allowed to sell trinket/useless items in exchange for the resources necessary to craft the ones they DO want; 4e glossed this over with their WoW-style "magic powder" disenchantment mechanic.</p><p></p><p>Wealth also doesn't have to be in gold or magic items (though, again, 3.x assumes that it is), though the DM will have to 'justify' his reasoning if the players point a gun at him and make him distribute WBL.</p><p></p><p>To be fair, I recently played in an adventure where the level 5 PC's were sorely under-geared for the monsters we were facing. I was allowed to make a new 4th level PC and buy my gear as per the WBL. I came on board with a CLW Wand and a +1 Longspear... which was more than most of the party had. The best weapon any of them had was a permanently Blessed/Good-aligned 2-handed sword (cool concept, though).</p><p></p><p>Way I figure it, as long as their melee characters get at least a +1 weapon, players can handle most monsters of around their level.</p><p></p><p>Everything else is gravy.</p></blockquote><p></p>
[QUOTE="Herobizkit, post: 5643162, member: 36150"] The metagame assumption of 3.x is that the PCs will be allowed to sell trinket/useless items in exchange for the resources necessary to craft the ones they DO want; 4e glossed this over with their WoW-style "magic powder" disenchantment mechanic. Wealth also doesn't have to be in gold or magic items (though, again, 3.x assumes that it is), though the DM will have to 'justify' his reasoning if the players point a gun at him and make him distribute WBL. To be fair, I recently played in an adventure where the level 5 PC's were sorely under-geared for the monsters we were facing. I was allowed to make a new 4th level PC and buy my gear as per the WBL. I came on board with a CLW Wand and a +1 Longspear... which was more than most of the party had. The best weapon any of them had was a permanently Blessed/Good-aligned 2-handed sword (cool concept, though). Way I figure it, as long as their melee characters get at least a +1 weapon, players can handle most monsters of around their level. Everything else is gravy. [/QUOTE]
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