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<blockquote data-quote="Zerith" data-source="post: 5963856" data-attributes="member: 99953"><p>Well, I'm about to ramble, you are so warned<img src="http://www.enworld.org/forum/images/smilies/blush.png" class="smilie" loading="lazy" alt=":blush:" title="Blush :blush:" data-shortname=":blush:" /></p><p></p><p>None human president has been reached already; we've had a half elf PC, both in stats and in fluff :/</p><p></p><p>In regards to simply making him think he is decedent from something exotic, he does not really care about his basically unknown ancestors; if they were important enough to know about he would have heard songs of them by now.</p><p>As for making him stupid: one that makes him stereo typical and two it invites meta gaming on my part.</p><p>I might see an intelligent solution to a problem that my character should not be able 'see' do to his sub par Int score, acting on this once in a great while is one thing, but if my character ends up reliably solving puzzles, or finding the clue that ends up solving them, it kind of breaks the illusion of "what would my character do" and makes it "what would I do?" thus spoiling it.</p><p>I could do it, but it would take a lot of mental discipline on my part... and there’s the rub.</p><p></p><p></p><p>As for the Gnoll bit, their an example of something that ends up his general size: he is a PC and a generic PC crushes a Generic NPC of a comparable size/race, look at CR and it’s the theme, and is close to/on par with a named NPC across the board, possibly with a light advantage if there in the same CR as the PC's level(baring things like dragons were the inverse is true)</p><p></p><p>So without the use of feats, or other things that augment size/hight:</p><p>Think of a humanoid race with an average build, 5-6’ tall with a racial Str of +4 or more…</p><p>Think of a humanoid race with an average build, 7-8’ tall with a racial Str of +2 or less…</p><p>I can’t think of one for either, I’m not an expert though so there could be many, but I see a natural consensus in DnD that bigger means higher str, and con by default. Might find the odd thing that throws this in the wind, but it’s not the norm.</p><p></p><p>As a 'strait' human he can edge out a full on generic, non-warrior, Gholl in strength, if he takes a hit elsewhere, an elite one or one that is simply got a Joe smoe warrior, is stronger than him, and a bare-bones named Gnoll would over shadow him in what should be his greatest strengths even though it would make sense that he should be able go toe to toe with one in raw brawn, maybe not beat one, but at least go toe to toe with it as a real threat that needs to be dealt with as opposed to a weakling that needs to be pushed aside.</p><p>[Side note, given the generic human men at arms stats HM is using, as a base, a Gnoll warrior would be stomping in at about 19 Str, 13, Dex 18, Con, 6 int, 15 Wis and 6 Cha per standard to maintain relative CR <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite12" alt="o_O" title="Er... what? o_O" loading="lazy" data-shortname="o_O" />; ]</p><p></p><p>Also, as I've said before, I take enjoyment from characters that are different from me, because the chalange me to think from another point of view: naturally a bit of my personality bleeds though, but that is just part of Role playing. Honestly, I was just going to dust off Alexander at one point, the misadventure with the epic foobar in it never finished so in retrospect it can basically just be written off, with perhaps a footnote or two addressed latter on at his expense to make him cringe. This was, if I recall right, given a resounding no; he meet everything you guys wanted though :/</p><p>The side note to this is that I don't want to make a character similar to him again in the same RP, so yeah.</p><p></p><p>I've also thought of having him get a feat, sculpt self, and then basically buy large size with EXP, but doing it that way basically means he can be shrunk back down by a dispel check opposed by a CL of 1, and that seems very, very random and unfitting of the campaign would at large. Meanwhile, in this low fantasy campaign, we have mages, alright, its still a fantasy campaign after all; a guy who works for a dragon, and it seems to be personally active in the RP's greater plot and passably a few more dragons if what I skimmed through is right; and more than likely a few other instances of things that aren't exactly low fantasy/rules as initially written*. Meanwhile, you guys are saying a character that is simply naturally, if majorly, bigger and bulkier is a no no? </p><p>[*I would list the half elf here, but the character is interesting enough as the trigger to the war to justify it]</p><p></p><p>Character wise he would still be a human, just far bigger then then normal, as it stands this part is happening regardless and no one has chimed in about it one way or another, so the RP side of this is not the issue anyone is making at all; the issue is the skeleton of stats I’m hanging the character on. I want the character to be, blatantly, stronger than normal, just as he is blatantly larger than normal, he is well built and can’t stand up in an average house without hitting his head I would think there would be a equal difference between what he and the average man can lift. (As such his ‘normal’ stance is much shorter than his full height out of habit).</p><p>This is not even really an issue of the character being stronger than his pears, we have characters above level 6: you just can’t compare a +4 net stat gain to being 3 levels, or more, behind.</p><p></p><p>The real issue is: should the extra-large character be extra-strong? And I’d love to see an argument for no beyond “the race isn’t listed in this big list as human” yet in the end it’s HM’s RP, his world, and his choice and I’ll abide by it with either verdict.</p></blockquote><p></p>
[QUOTE="Zerith, post: 5963856, member: 99953"] Well, I'm about to ramble, you are so warned:blush: None human president has been reached already; we've had a half elf PC, both in stats and in fluff :/ In regards to simply making him think he is decedent from something exotic, he does not really care about his basically unknown ancestors; if they were important enough to know about he would have heard songs of them by now. As for making him stupid: one that makes him stereo typical and two it invites meta gaming on my part. I might see an intelligent solution to a problem that my character should not be able 'see' do to his sub par Int score, acting on this once in a great while is one thing, but if my character ends up reliably solving puzzles, or finding the clue that ends up solving them, it kind of breaks the illusion of "what would my character do" and makes it "what would I do?" thus spoiling it. I could do it, but it would take a lot of mental discipline on my part... and there’s the rub. As for the Gnoll bit, their an example of something that ends up his general size: he is a PC and a generic PC crushes a Generic NPC of a comparable size/race, look at CR and it’s the theme, and is close to/on par with a named NPC across the board, possibly with a light advantage if there in the same CR as the PC's level(baring things like dragons were the inverse is true) So without the use of feats, or other things that augment size/hight: Think of a humanoid race with an average build, 5-6’ tall with a racial Str of +4 or more… Think of a humanoid race with an average build, 7-8’ tall with a racial Str of +2 or less… I can’t think of one for either, I’m not an expert though so there could be many, but I see a natural consensus in DnD that bigger means higher str, and con by default. Might find the odd thing that throws this in the wind, but it’s not the norm. As a 'strait' human he can edge out a full on generic, non-warrior, Gholl in strength, if he takes a hit elsewhere, an elite one or one that is simply got a Joe smoe warrior, is stronger than him, and a bare-bones named Gnoll would over shadow him in what should be his greatest strengths even though it would make sense that he should be able go toe to toe with one in raw brawn, maybe not beat one, but at least go toe to toe with it as a real threat that needs to be dealt with as opposed to a weakling that needs to be pushed aside. [Side note, given the generic human men at arms stats HM is using, as a base, a Gnoll warrior would be stomping in at about 19 Str, 13, Dex 18, Con, 6 int, 15 Wis and 6 Cha per standard to maintain relative CR O_o; ] Also, as I've said before, I take enjoyment from characters that are different from me, because the chalange me to think from another point of view: naturally a bit of my personality bleeds though, but that is just part of Role playing. Honestly, I was just going to dust off Alexander at one point, the misadventure with the epic foobar in it never finished so in retrospect it can basically just be written off, with perhaps a footnote or two addressed latter on at his expense to make him cringe. This was, if I recall right, given a resounding no; he meet everything you guys wanted though :/ The side note to this is that I don't want to make a character similar to him again in the same RP, so yeah. I've also thought of having him get a feat, sculpt self, and then basically buy large size with EXP, but doing it that way basically means he can be shrunk back down by a dispel check opposed by a CL of 1, and that seems very, very random and unfitting of the campaign would at large. Meanwhile, in this low fantasy campaign, we have mages, alright, its still a fantasy campaign after all; a guy who works for a dragon, and it seems to be personally active in the RP's greater plot and passably a few more dragons if what I skimmed through is right; and more than likely a few other instances of things that aren't exactly low fantasy/rules as initially written*. Meanwhile, you guys are saying a character that is simply naturally, if majorly, bigger and bulkier is a no no? [*I would list the half elf here, but the character is interesting enough as the trigger to the war to justify it] Character wise he would still be a human, just far bigger then then normal, as it stands this part is happening regardless and no one has chimed in about it one way or another, so the RP side of this is not the issue anyone is making at all; the issue is the skeleton of stats I’m hanging the character on. I want the character to be, blatantly, stronger than normal, just as he is blatantly larger than normal, he is well built and can’t stand up in an average house without hitting his head I would think there would be a equal difference between what he and the average man can lift. (As such his ‘normal’ stance is much shorter than his full height out of habit). This is not even really an issue of the character being stronger than his pears, we have characters above level 6: you just can’t compare a +4 net stat gain to being 3 levels, or more, behind. The real issue is: should the extra-large character be extra-strong? And I’d love to see an argument for no beyond “the race isn’t listed in this big list as human” yet in the end it’s HM’s RP, his world, and his choice and I’ll abide by it with either verdict. [/QUOTE]
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