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OGL:Someone releases as OGC a most revolutionary & awesome game design.You, Wotc...
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<blockquote data-quote="thecasualoblivion" data-source="post: 4848248" data-attributes="member: 59096"><p>Ok then, lets consider this:</p><p></p><p>Lets speculate that the RPG market did move the design of 4E. Lets also speculate that the consumer base's feelings and expectations shaped and drove the market. Lets also speculate that these forces produced 4E exactly how it came to be. There were other forces, as all the internet bickering can attest to, but those forces were drowned out by the stronger forces that produced 4E. WotC then, in serving the bulk of its customers, produced and innovative, excellent and very specific game to serve those interests. Some people whose interests were different were left behind, and deemed in advance to be acceptable losses which would be offset by producing a stronger game with more appeal to new players.</p><p></p><p>I ask you what all this market talk is about, and if we are assuming that WotC pulled 4E out of thin air or if 4E was what the market was demanding? I ask to speculate whether 4E naysayers are a market that can be served at all at this point, or if accomodating them would destroy the goodwill WotC has with its existing 4E base. I would also speculate whether 4E naysayers are truly a threat to WotC's bottom line.</p><p></p><p>I find it hard to believe that a company of WotC's stature and resources would put out a game without any clue what they are doing. I also find it hard to believe that 4E is not doing well and not serving the RPG market in the big picture.</p></blockquote><p></p>
[QUOTE="thecasualoblivion, post: 4848248, member: 59096"] Ok then, lets consider this: Lets speculate that the RPG market did move the design of 4E. Lets also speculate that the consumer base's feelings and expectations shaped and drove the market. Lets also speculate that these forces produced 4E exactly how it came to be. There were other forces, as all the internet bickering can attest to, but those forces were drowned out by the stronger forces that produced 4E. WotC then, in serving the bulk of its customers, produced and innovative, excellent and very specific game to serve those interests. Some people whose interests were different were left behind, and deemed in advance to be acceptable losses which would be offset by producing a stronger game with more appeal to new players. I ask you what all this market talk is about, and if we are assuming that WotC pulled 4E out of thin air or if 4E was what the market was demanding? I ask to speculate whether 4E naysayers are a market that can be served at all at this point, or if accomodating them would destroy the goodwill WotC has with its existing 4E base. I would also speculate whether 4E naysayers are truly a threat to WotC's bottom line. I find it hard to believe that a company of WotC's stature and resources would put out a game without any clue what they are doing. I also find it hard to believe that 4E is not doing well and not serving the RPG market in the big picture. [/QUOTE]
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