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OGL:Someone releases as OGC a most revolutionary & awesome game design.You, Wotc...
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<blockquote data-quote="xechnao" data-source="post: 4848395" data-attributes="member: 58105"><p>I believe there is room for innovation. Wotc may have a list of top notch designers -which is not really a given, at least not for me- but said designers have to cater to more things than design the best thing they can. And everything they have to cater for, they have to also do it along with the legacy factor that they have to respect up to some point. Now regarding the deep pockets: tabletop rpgs do not really require that a big pocket to explode. Sure, marketing helps a lot but it still possible for the bomb to come. Look at the origins of D&D itself. Look at the successful titles in the book trade. Sure, there is competition with the existing leading force, but this is why the thread is made like this. If there were not such a thing I would just be asking about when people think the next big hit title will come and how it will be like.</p><p></p><p>Regarding the new markets of quake and like. I do not think this really holds. Ok, there are casual gamers and hardcore gamers. Did quake create many new casual gamers? I am not sure about that. It will have created some, sure, but not so many as to be talking about a new market. I would say that what mostly happened is that the gamers who were playing Sierra adventure games and TSR rpgs passed to the new gaming interface of 3d action.</p></blockquote><p></p>
[QUOTE="xechnao, post: 4848395, member: 58105"] I believe there is room for innovation. Wotc may have a list of top notch designers -which is not really a given, at least not for me- but said designers have to cater to more things than design the best thing they can. And everything they have to cater for, they have to also do it along with the legacy factor that they have to respect up to some point. Now regarding the deep pockets: tabletop rpgs do not really require that a big pocket to explode. Sure, marketing helps a lot but it still possible for the bomb to come. Look at the origins of D&D itself. Look at the successful titles in the book trade. Sure, there is competition with the existing leading force, but this is why the thread is made like this. If there were not such a thing I would just be asking about when people think the next big hit title will come and how it will be like. Regarding the new markets of quake and like. I do not think this really holds. Ok, there are casual gamers and hardcore gamers. Did quake create many new casual gamers? I am not sure about that. It will have created some, sure, but not so many as to be talking about a new market. I would say that what mostly happened is that the gamers who were playing Sierra adventure games and TSR rpgs passed to the new gaming interface of 3d action. [/QUOTE]
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