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OGL:Someone releases as OGC a most revolutionary & awesome game design.You, Wotc...
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<blockquote data-quote="xechnao" data-source="post: 4849515" data-attributes="member: 58105"><p>I can see that. It may give the wrong message: apart from us (Wotc) there are other stars that can shine too. Mearls was working on D20 which was a Wotc invention first place with the OGL around the development spirit around the OGL was considered normaly and naturaly connected to Wotc.</p><p></p><p>Interesting that some posters replied to the OP question as hiring being their answer. And I do not say it is a bad answer for them -on the contrary this could not be further from the truth: it shows an instinct of respecting and valuing the hobby community and its own fruits. Wotc would not operate like this because its primal instincts are not the same. It is the leader and as long as it remains the leader or can remain the leader it will want to remain the leader: this is its role, this is its instinct. Fascinating how this comes to surface. Before I got attributed with the intent of stirring up feelings, let me say this is not something evil for Wotc. It shows business perspective. If I were Wotc I would operate like that.</p><p></p><p>As said, I find fascinating how these differences come to surface. The more we understand from a consumer's stand point the more our standards rise and the more demanding we become for utility and functionality of product. Be it game design and development in our case. Competition is one force that drives the change of market from outside. Consumer quality demand is another force that drives the market from inside.</p></blockquote><p></p>
[QUOTE="xechnao, post: 4849515, member: 58105"] I can see that. It may give the wrong message: apart from us (Wotc) there are other stars that can shine too. Mearls was working on D20 which was a Wotc invention first place with the OGL around the development spirit around the OGL was considered normaly and naturaly connected to Wotc. Interesting that some posters replied to the OP question as hiring being their answer. And I do not say it is a bad answer for them -on the contrary this could not be further from the truth: it shows an instinct of respecting and valuing the hobby community and its own fruits. Wotc would not operate like this because its primal instincts are not the same. It is the leader and as long as it remains the leader or can remain the leader it will want to remain the leader: this is its role, this is its instinct. Fascinating how this comes to surface. Before I got attributed with the intent of stirring up feelings, let me say this is not something evil for Wotc. It shows business perspective. If I were Wotc I would operate like that. As said, I find fascinating how these differences come to surface. The more we understand from a consumer's stand point the more our standards rise and the more demanding we become for utility and functionality of product. Be it game design and development in our case. Competition is one force that drives the change of market from outside. Consumer quality demand is another force that drives the market from inside. [/QUOTE]
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