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Old School Nefarium - Road to Adventure Link (1/20/16)
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<blockquote data-quote="Mark Chance" data-source="post: 3211943" data-attributes="member: 2795"><p><strong>Ikazuchi Mountain-Breaker</strong></p><p></p><p>[sblock=Ikazuchi Mountain-Breaker; CR 11</p><p>Ogre samurai 5/cavalier 3]</p><p>LE Large giant</p><p><strong>Init</strong> +0; <strong>Senses</strong> darkvision 60 ft., low-light vision, Listen +4, Spot +4</p><p><strong>Languages</strong> Common, Giant</p><p>-----</p><p><strong>AC</strong> 25 (-1 size, +9 armor, +5 natural), touch 9, flat-footed 25</p><p><strong>hp</strong> 89 (12 HD)</p><p><strong>Fort</strong> +13, <strong>Ref</strong> +3, <strong>Will</strong> +7</p><p>-----</p><p><strong>Spd</strong> 30 ft. (6 squares) (unarmored 40 ft.)</p><p><strong>Melee</strong> <em>+1 Large masterwork katana</em> +12/+7 (2d8+5/19-20) and Large masterwork wakizashi +12 (1d8+2/19-20), or</p><p><strong>Melee</strong> <em>+1 Large masterwork katana</em> +14 (2d8+7/19-20), or</p><p><strong>Melee</strong> Large lance +15/+10 (2d6+6/x3), or</p><p><strong>Melee Charge</strong> Large lance +18 (6d6+18/x3); mounted weapon bonus +1 included, Spirited Charge</p><p><strong>Ranged</strong> Large masterwork composite longbow [Str +4] +11/+6 (2d6+4/x3, 110 ft. range increment)</p><p><strong>Space</strong> 10 ft.; <strong>Reach</strong> 10 ft.</p><p><strong>Base Atk</strong> +11; <strong>Grp</strong> +19</p><p><strong>Atk Options</strong> deadly charge 1/day, kiai smite 1/day, Mounted Combat, mounted weapon bonus +1 (lance, sword), Quick Draw, Trample</p><p><strong>Special Actions</strong> burst of speed</p><p><strong>Combat Gear</strong> <em>ring of counterspells</em> (<em>dispel magic</em>, CL 5th)</p><p>-----</p><p><strong>Abilities</strong> Str 18, Dex 10, Con 14, Int 10, Wis 14, Cha 13</p><p><strong>SQ</strong> courtly knowledge +3, ride bonus +2</p><p><strong>Skills</strong> Diplomacy +3, Handle Animal +6, Intimidate +8, Knowledge (nobility and royalty) +8, Listen +4, Ride +13 (+15 to stay in the saddle), Spot +4</p><p><strong>Feats</strong> Exotic Weapon Proficiency (bastard sword) (B), Mounted Combat, Quick Draw (with katana and wakizashi only) (B), Ride-By Attack, Spirited Charge, Trample, Two-Weapon Fighting (with katana and wakizashi only) (B), Weapon Focus (lance)</p><p><strong>Possessions</strong> combat gear, plus <em>+1 full plate, +1 Large masterwork katana</em>, Large masterwork wakizashki, Large masterwork composite longbow [Str +4], military saddle, quiver with 20 arrows</p><p>-----</p><p><strong>Burst of Speed (Ex):</strong> Double maximum distance the mount can travel when making a charge. Each additional use per day after the first forces the mount to make a DC 20 Will save to avoid taking 2d6 points of damage.</p><p></p><p><strong>Deadly Charge (Ex):</strong> Use with charge action while mounted to deal triple damage with a melee weapon or quadruple damage with a lance. Doesn't stack with Spirited Charge.</p><p></p><p><strong>Kiai Smite (Ex):</strong> Next attack gains a +1 bonus on the attack roll and damage roll.[/sblock]</p><p>[sblock=Advanced dire boar; CR 8]</p><p>N Huge animal</p><p><strong>Init</strong> +0; <strong>Senses</strong> low-light vision, scent, Listen +9, Spot +9</p><p>-----</p><p><strong>AC</strong> 21 (-2 size, +13 natural), touch 8, flat-footed 21</p><p><strong>hp</strong> 180 (19 HD)</p><p><strong>Fort</strong> +16, <strong>Ref</strong> +6, <strong>Will</strong> +16</p><p>-----</p><p><strong>Spd</strong> 40 ft. (8 squares)</p><p><strong>Melee</strong> gore +24 (2d6+18)</p><p><strong>Space</strong> 15 ft.; <strong>Reach</strong> 10 ft.</p><p><strong>Base Atk</strong> +14; <strong>Grp</strong> +34</p><p><strong>Atk Options</strong> ferocity</p><p><strong>Tricks</strong> Combat Riding (attack, come, defend, down, guard, heel)</p><p>-----</p><p><strong>Abilities</strong> Str 35, Dex 10, Con 21, Int 2, Wis 14, Cha 8</p><p><strong>Skills</strong> Climb +15, Jump +19, Listen +9, Spot +9</p><p><strong>Feats</strong> Alertness, Endurance, Improved Natural Armor (x4), Iron Will</p><p>-----</p><p><strong>Ferocity (Ex):</strong> A dire boar is such a tenacious combatant that it continues to fight without penalty even while disabled or dying.</p><p></p><p><strong>Carrying Capacity:</strong> Light load 6,384 lb.; medium load 12,792 lb.; heavy load 19,200 lb.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Mark Chance, post: 3211943, member: 2795"] [b]Ikazuchi Mountain-Breaker[/b] [sblock=Ikazuchi Mountain-Breaker; CR 11 Ogre samurai 5/cavalier 3] LE Large giant [b]Init[/b] +0; [b]Senses[/b] darkvision 60 ft., low-light vision, Listen +4, Spot +4 [b]Languages[/b] Common, Giant ----- [b]AC[/b] 25 (-1 size, +9 armor, +5 natural), touch 9, flat-footed 25 [b]hp[/b] 89 (12 HD) [b]Fort[/b] +13, [b]Ref[/b] +3, [b]Will[/b] +7 ----- [b]Spd[/b] 30 ft. (6 squares) (unarmored 40 ft.) [b]Melee[/b] [i]+1 Large masterwork katana[/i] +12/+7 (2d8+5/19-20) and Large masterwork wakizashi +12 (1d8+2/19-20), or [b]Melee[/b] [i]+1 Large masterwork katana[/i] +14 (2d8+7/19-20), or [b]Melee[/b] Large lance +15/+10 (2d6+6/x3), or [b]Melee Charge[/b] Large lance +18 (6d6+18/x3); mounted weapon bonus +1 included, Spirited Charge [b]Ranged[/b] Large masterwork composite longbow [Str +4] +11/+6 (2d6+4/x3, 110 ft. range increment) [b]Space[/b] 10 ft.; [b]Reach[/b] 10 ft. [b]Base Atk[/b] +11; [b]Grp[/b] +19 [b]Atk Options[/b] deadly charge 1/day, kiai smite 1/day, Mounted Combat, mounted weapon bonus +1 (lance, sword), Quick Draw, Trample [b]Special Actions[/b] burst of speed [b]Combat Gear[/b] [i]ring of counterspells[/i] ([i]dispel magic[/i], CL 5th) ----- [b]Abilities[/b] Str 18, Dex 10, Con 14, Int 10, Wis 14, Cha 13 [b]SQ[/b] courtly knowledge +3, ride bonus +2 [b]Skills[/b] Diplomacy +3, Handle Animal +6, Intimidate +8, Knowledge (nobility and royalty) +8, Listen +4, Ride +13 (+15 to stay in the saddle), Spot +4 [b]Feats[/b] Exotic Weapon Proficiency (bastard sword) (B), Mounted Combat, Quick Draw (with katana and wakizashi only) (B), Ride-By Attack, Spirited Charge, Trample, Two-Weapon Fighting (with katana and wakizashi only) (B), Weapon Focus (lance) [b]Possessions[/b] combat gear, plus [i]+1 full plate, +1 Large masterwork katana[/i], Large masterwork wakizashki, Large masterwork composite longbow [Str +4], military saddle, quiver with 20 arrows ----- [b]Burst of Speed (Ex):[/b] Double maximum distance the mount can travel when making a charge. Each additional use per day after the first forces the mount to make a DC 20 Will save to avoid taking 2d6 points of damage. [b]Deadly Charge (Ex):[/b] Use with charge action while mounted to deal triple damage with a melee weapon or quadruple damage with a lance. Doesn't stack with Spirited Charge. [b]Kiai Smite (Ex):[/b] Next attack gains a +1 bonus on the attack roll and damage roll.[/sblock] [sblock=Advanced dire boar; CR 8] N Huge animal [b]Init[/b] +0; [b]Senses[/b] low-light vision, scent, Listen +9, Spot +9 ----- [b]AC[/b] 21 (-2 size, +13 natural), touch 8, flat-footed 21 [b]hp[/b] 180 (19 HD) [b]Fort[/b] +16, [b]Ref[/b] +6, [b]Will[/b] +16 ----- [b]Spd[/b] 40 ft. (8 squares) [b]Melee[/b] gore +24 (2d6+18) [b]Space[/b] 15 ft.; [b]Reach[/b] 10 ft. [b]Base Atk[/b] +14; [b]Grp[/b] +34 [b]Atk Options[/b] ferocity [b]Tricks[/b] Combat Riding (attack, come, defend, down, guard, heel) ----- [b]Abilities[/b] Str 35, Dex 10, Con 21, Int 2, Wis 14, Cha 8 [b]Skills[/b] Climb +15, Jump +19, Listen +9, Spot +9 [b]Feats[/b] Alertness, Endurance, Improved Natural Armor (x4), Iron Will ----- [b]Ferocity (Ex):[/b] A dire boar is such a tenacious combatant that it continues to fight without penalty even while disabled or dying. [b]Carrying Capacity:[/b] Light load 6,384 lb.; medium load 12,792 lb.; heavy load 19,200 lb. [/sblock] [/QUOTE]
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