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Old School Nefarium - Road to Adventure Link (1/20/16)
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<blockquote data-quote="Mark Chance" data-source="post: 3694341" data-attributes="member: 2795"><p><strong>Jadeling</strong></p><p></p><p><span style="color: lime">Here's an example of how easy it is to come up with a new monster's stats. I started with a green dragon wrymling, advanced it 2 HD, adjusted the ability scores, respent the skill points, and made a couple of cosmetic changes. Tada!</span></p><p></p><p>[sblock=Jadeling; CR 5]</p><p>Any E Small dragon (air)</p><p><strong>Init</strong> +1; <strong>Senses</strong> blindsight 60 ft., darkvision 120 ft., keen senses, Listen +2, Spot +2</p><p><strong>Languages</strong> Common, Draconic</p><p>-----</p><p><strong>AC</strong> 16 (+1 size, +1 Dex, +4 natural), touch 12, flat-footed 15</p><p><strong>hp</strong> 52 (7 HD)</p><p><strong>Immune</strong> acid, paralysis, sleep</p><p><strong>Fort</strong> +6, <strong>Ref</strong> +6, <strong>Will</strong> +7 </p><p>-----</p><p><strong>Spd</strong> 40 ft. (8 squares), fly 100 ft. (average), swim 40 ft.</p><p><strong>Melee</strong> bite +8 (1d6) and 2 claw +6 (1d4)</p><p><strong>Space</strong> 5 ft.; <strong>Reach</strong> 5 ft.</p><p><strong>Base Atk</strong> +7; <strong>Grp</strong> +3</p><p><strong>Atk Options</strong> breath weapon</p><p><strong>Special Actions</strong> <em>water breathing</em></p><p>-----</p><p><strong>Abilities</strong> Str 11, Dex 12, Con 12, Int 13, Wis 14, Cha 15</p><p><strong>Skills</strong> Diplomacy +12, Escape Artist +11, Intimidate +12, Knowledge (any two) +11, Sense Motive +12, Use Magic Device +15</p><p><strong>Feats</strong> Flyby Attack, Multiattack, Skill Focus (Use Magic Device)</p><p><strong>Advancement</strong> 8-14 HD (Small); 15-21 HD (Medium)</p><p>-----</p><p><strong>Blindsense [60 ft.] (Ex):</strong> Uses keen sense of smell and hearing to pinpoint creatures or objects (still requires a line of effect).</p><p></p><p><strong>Breath Weapon (Su):</strong> Cone of corrosive acid (as high/wide as long, from adjacent intersection), 20 ft. range, DC 14 Reflex save for half (Constitution-based), 2d6 acid damage. Usable every 1d4 rounds.</p><p></p><p><strong>Keen Senses (Ex):</strong> Four times human in shadowy illumination, two times normal light.</p><p></p><p><strong>Water Breathing (Ex):</strong> A jadeling can breathe underwater indefinitely and can freely use its breath weapon and other abilities while submerged.[/sblock]</p></blockquote><p></p>
[QUOTE="Mark Chance, post: 3694341, member: 2795"] [b]Jadeling[/b] [color=lime]Here's an example of how easy it is to come up with a new monster's stats. I started with a green dragon wrymling, advanced it 2 HD, adjusted the ability scores, respent the skill points, and made a couple of cosmetic changes. Tada![/color] [sblock=Jadeling; CR 5] Any E Small dragon (air) [b]Init[/b] +1; [b]Senses[/b] blindsight 60 ft., darkvision 120 ft., keen senses, Listen +2, Spot +2 [b]Languages[/b] Common, Draconic ----- [b]AC[/b] 16 (+1 size, +1 Dex, +4 natural), touch 12, flat-footed 15 [b]hp[/b] 52 (7 HD) [b]Immune[/b] acid, paralysis, sleep [b]Fort[/b] +6, [b]Ref[/b] +6, [b]Will[/b] +7 ----- [b]Spd[/b] 40 ft. (8 squares), fly 100 ft. (average), swim 40 ft. [b]Melee[/b] bite +8 (1d6) and 2 claw +6 (1d4) [b]Space[/b] 5 ft.; [b]Reach[/b] 5 ft. [b]Base Atk[/b] +7; [b]Grp[/b] +3 [b]Atk Options[/b] breath weapon [b]Special Actions[/b] [i]water breathing[/i] ----- [b]Abilities[/b] Str 11, Dex 12, Con 12, Int 13, Wis 14, Cha 15 [b]Skills[/b] Diplomacy +12, Escape Artist +11, Intimidate +12, Knowledge (any two) +11, Sense Motive +12, Use Magic Device +15 [b]Feats[/b] Flyby Attack, Multiattack, Skill Focus (Use Magic Device) [b]Advancement[/b] 8-14 HD (Small); 15-21 HD (Medium) ----- [b]Blindsense [60 ft.] (Ex):[/b] Uses keen sense of smell and hearing to pinpoint creatures or objects (still requires a line of effect). [b]Breath Weapon (Su):[/b] Cone of corrosive acid (as high/wide as long, from adjacent intersection), 20 ft. range, DC 14 Reflex save for half (Constitution-based), 2d6 acid damage. Usable every 1d4 rounds. [b]Keen Senses (Ex):[/b] Four times human in shadowy illumination, two times normal light. [b]Water Breathing (Ex):[/b] A jadeling can breathe underwater indefinitely and can freely use its breath weapon and other abilities while submerged.[/sblock] [/QUOTE]
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