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Old School Nefarium - Road to Adventure Link (1/20/16)
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<blockquote data-quote="Mark Chance" data-source="post: 5943430" data-attributes="member: 2795"><p><em>The methoataske is a truly enormous ambush predator, very much resembling an alligator snapping turtle larger than a house. It tends to strike from camouflage, lunging forward to swallow its prey whole. If harrassed after gulping down a victim, a methoataske is likely to retreat to deeper water.</em></p><p></p><p>[sblock=Methoataske]</p><p><strong>CR</strong> 13; <strong>XP</strong> 25,600</p><p>N Colossal animal</p><p><strong>Init</strong> +4; <strong>Senses</strong> low-light vision, scent; Perception +32</p><p></p><p>DEFENSE</p><p><strong>AC</strong> 26, touch 2, flat-footed 26 (+24 natural, –8 size)</p><p><strong>hp</strong> 319 (22d8+220)</p><p><strong>Fort</strong> +20, <strong>Ref</strong> +11, <strong>Will</strong> +12</p><p></p><p>OFFENSE</p><p><strong>Speed</strong> 30 ft., swim 30 ft.</p><p><strong>Melee</strong> bite +24 (4d8+22 plus grab)</p><p><strong>Space</strong> 30 ft.; <strong>Reach</strong> 20 ft.</p><p><strong>Special Attacks</strong> swallow whole (4d6+22 bludgeoning, AC 26, 62 hp)</p><p></p><p>STATISTICS</p><p><strong>Str</strong> 40, <strong>Dex</strong> 10, <strong>Con</strong> 29, <strong>Int</strong> 1, <strong>Wis</strong> 17, <strong>Cha</strong> 10</p><p><strong>Base Atk</strong> +16; <strong>CMB</strong> +39 (+43 grapple); <strong>CMD</strong> 49 (53 vs. trip)</p><p><strong>Feats</strong> Blind-Fight, Improved Blind-Fight, Improved Initiative, Improved Iron Will, Iron Will, Lunge, Skill Focus (Perception), Toughness, Weapon Focus (bite)</p><p><strong>Skills</strong> Perception +32, Swim +29; <strong>Racial Modifiers</strong> +8 Swim</p><p><strong>SQ</strong> armored stomach, camouflage, hold breath, shell</p><p></p><p>SPECIAL ABILITIES</p><p><strong>Camouflage (Ex):</strong> The rough shell of a methoataske is particularly well adapted to camouflage the creature in its native environment. Creatures must succeed on a DC 28 Perception check to notice an unmoving methoataske. Anyone with ranks in Survival or Knowledge (nature) can use one of those skills instead of Perception to notice the methoataske.</p><p></p><p><strong>Armored Stomach (Ex):</strong> A methoataske’s body is difficult to cut through—its stomach gains a +4 bonus to its AC and has double the normal hit points when determining the success of a creature attempting to cut its way free.</p><p></p><p><strong>Shell (Ex):</strong> As a move action, a methoataske can pull its extremities and head into its shell. It cannot move or attack as long as it remains in this state, but its armor bonus from natural armor increases by +4 as long as it does.</p><p> </p><p>ECOLOGY</p><p><strong>Environment</strong> temperate or warm water or shore</p><p><strong>Organization</strong> solitary or pair</p><p><strong>Treasure</strong> none</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Mark Chance, post: 5943430, member: 2795"] [i]The methoataske is a truly enormous ambush predator, very much resembling an alligator snapping turtle larger than a house. It tends to strike from camouflage, lunging forward to swallow its prey whole. If harrassed after gulping down a victim, a methoataske is likely to retreat to deeper water.[/i] [sblock=Methoataske] [b]CR[/b] 13; [b]XP[/b] 25,600 N Colossal animal [b]Init[/b] +4; [b]Senses[/b] low-light vision, scent; Perception +32 DEFENSE [b]AC[/b] 26, touch 2, flat-footed 26 (+24 natural, –8 size) [b]hp[/b] 319 (22d8+220) [b]Fort[/b] +20, [b]Ref[/b] +11, [b]Will[/b] +12 OFFENSE [b]Speed[/b] 30 ft., swim 30 ft. [b]Melee[/b] bite +24 (4d8+22 plus grab) [b]Space[/b] 30 ft.; [b]Reach[/b] 20 ft. [b]Special Attacks[/b] swallow whole (4d6+22 bludgeoning, AC 26, 62 hp) STATISTICS [b]Str[/b] 40, [b]Dex[/b] 10, [b]Con[/b] 29, [b]Int[/b] 1, [b]Wis[/b] 17, [b]Cha[/b] 10 [b]Base Atk[/b] +16; [b]CMB[/b] +39 (+43 grapple); [b]CMD[/b] 49 (53 vs. trip) [b]Feats[/b] Blind-Fight, Improved Blind-Fight, Improved Initiative, Improved Iron Will, Iron Will, Lunge, Skill Focus (Perception), Toughness, Weapon Focus (bite) [b]Skills[/b] Perception +32, Swim +29; [b]Racial Modifiers[/b] +8 Swim [b]SQ[/b] armored stomach, camouflage, hold breath, shell SPECIAL ABILITIES [b]Camouflage (Ex):[/b] The rough shell of a methoataske is particularly well adapted to camouflage the creature in its native environment. Creatures must succeed on a DC 28 Perception check to notice an unmoving methoataske. Anyone with ranks in Survival or Knowledge (nature) can use one of those skills instead of Perception to notice the methoataske. [b]Armored Stomach (Ex):[/b] A methoataske’s body is difficult to cut through—its stomach gains a +4 bonus to its AC and has double the normal hit points when determining the success of a creature attempting to cut its way free. [b]Shell (Ex):[/b] As a move action, a methoataske can pull its extremities and head into its shell. It cannot move or attack as long as it remains in this state, but its armor bonus from natural armor increases by +4 as long as it does. ECOLOGY [b]Environment[/b] temperate or warm water or shore [b]Organization[/b] solitary or pair [b]Treasure[/b] none [/sblock] [/QUOTE]
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