Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Old School : Tucker's Kobolds and Trained Jellies
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 5847971" data-attributes="member: 42582"><p>In 4e as played by the book (and without inherent bonuses), acquiring magic items with enhancement bonuses is as integral to PC build as gaining new hp at a new level.</p><p></p><p>No one thinks AD&D players assert wrongful claims to entitlement by rolling their dice when they gain levels. Ditto for 4e players who want items.</p><p></p><p>Now perhaps it is bad design to have one element of PC build (namely, items) dependent on decisions under the purview of the GM rather than the players. The idea of wishlists is to ry and bridge this problem with the design, but they're not perfect as such a device.</p><p></p><p>The analogue, in 4e, of AD&D magic items - ie rewards purely under the purview of the GM - are <em>artefacts</em>.</p><p></p><p>I'd also note that, in the Preface to the AD&D PHB, Gygax notes the importance of being neither too stingy nor too generous in magic items. AD&D certainly wasn't written under the assumption that magic item gain was a purely optional part of the game. The difference from 4e wasn't in the expectation that there would be items, but rather in their relationship to PC build, and hence the design rationale for putting item acquisition under player or GM control.</p></blockquote><p></p>
[QUOTE="pemerton, post: 5847971, member: 42582"] In 4e as played by the book (and without inherent bonuses), acquiring magic items with enhancement bonuses is as integral to PC build as gaining new hp at a new level. No one thinks AD&D players assert wrongful claims to entitlement by rolling their dice when they gain levels. Ditto for 4e players who want items. Now perhaps it is bad design to have one element of PC build (namely, items) dependent on decisions under the purview of the GM rather than the players. The idea of wishlists is to ry and bridge this problem with the design, but they're not perfect as such a device. The analogue, in 4e, of AD&D magic items - ie rewards purely under the purview of the GM - are [I]artefacts[/I]. I'd also note that, in the Preface to the AD&D PHB, Gygax notes the importance of being neither too stingy nor too generous in magic items. AD&D certainly wasn't written under the assumption that magic item gain was a purely optional part of the game. The difference from 4e wasn't in the expectation that there would be items, but rather in their relationship to PC build, and hence the design rationale for putting item acquisition under player or GM control. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Old School : Tucker's Kobolds and Trained Jellies
Top