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On character wealth an d game balance
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<blockquote data-quote="Greenfield" data-source="post: 7091272" data-attributes="member: 6669384"><p>What I'm getting, on the crafting of things in 4e, doesn't sound like rules citations. If I'm wrong, please correct me (and cite some actual rules).</p><p></p><p>No disrespect, but I can rationalize the irrational as well as anyone here. (Okay, maybe not anyone, but you get my drift.) </p><p></p><p>I wasn't saying the game was unplayable, just humorously flawed. I was pointing out an oddity in the Rules as Written. Like the fact that the Fireball spell (or any radius-based AOE) actually fills a cube, not a ball. Diagonals are counted as one square, so the "blast template" is always square. Yet somehow Fire Cube lacks that something special. It just sounds wrong. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> </p><p></p><p>Every game system has it oddities. To have a truly realistic game, in all details, would call for a Basic World Rules set the size of the Library of Congress.</p><p></p><p>My point was that, while the D&D 3.* economy is clearly broken, the system is hardly unique in that way. For 4e they put a lot of work into codifying a way to keep greedy/manipulative players money making schemes in check.</p><p></p><p>In my work we have a saying: The chief cause of problems is solutions.</p><p></p><p>It happens to be true at play too.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 7091272, member: 6669384"] What I'm getting, on the crafting of things in 4e, doesn't sound like rules citations. If I'm wrong, please correct me (and cite some actual rules). No disrespect, but I can rationalize the irrational as well as anyone here. (Okay, maybe not anyone, but you get my drift.) I wasn't saying the game was unplayable, just humorously flawed. I was pointing out an oddity in the Rules as Written. Like the fact that the Fireball spell (or any radius-based AOE) actually fills a cube, not a ball. Diagonals are counted as one square, so the "blast template" is always square. Yet somehow Fire Cube lacks that something special. It just sounds wrong. :) Every game system has it oddities. To have a truly realistic game, in all details, would call for a Basic World Rules set the size of the Library of Congress. My point was that, while the D&D 3.* economy is clearly broken, the system is hardly unique in that way. For 4e they put a lot of work into codifying a way to keep greedy/manipulative players money making schemes in check. In my work we have a saying: The chief cause of problems is solutions. It happens to be true at play too. [/QUOTE]
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