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<blockquote data-quote="Celebrim" data-source="post: 8976219" data-attributes="member: 4937"><p>I revisited CoC a few years back with the intention of running the game as a long running campaign rather than just the one shots/single adventures that I had previously ran before. I did some planning and some theory crafting, and then I went to a prominent CoC focused website to ask for advice. I was rather surprised and disappointed that the sum of the advice I was given was to just rely on Illusionism to solve all the problems I had with the system and the structure of longer campaigns. This struck me as generally inferior to the sort of complex and nuanced advice I was getting from Seth Skorkowsky (for example) and also really strange given that I would have associated CoC with more Old School/Trad RPing. </p><p></p><p>I concede that its possible that CoC has always had a large number of GMs that rely heavily on Illusionism in their process of play, but (unlike Dungeons and Dragons) I don't have a lot of older experience with CoC with a variety of tables so I can't really confirm or deny. </p><p></p><p>What I did note is that this "Just Use Illusionism" answer corresponded to the answers I was reading in prominent "How to GM" books, and in a wide variety of new game systems, and even more jarringly from prominent Youtubers in the OSR community. While the term and the technique are well known and old, I do feel it's fair to say that they are becoming more accepted and mainstream.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 8976219, member: 4937"] I revisited CoC a few years back with the intention of running the game as a long running campaign rather than just the one shots/single adventures that I had previously ran before. I did some planning and some theory crafting, and then I went to a prominent CoC focused website to ask for advice. I was rather surprised and disappointed that the sum of the advice I was given was to just rely on Illusionism to solve all the problems I had with the system and the structure of longer campaigns. This struck me as generally inferior to the sort of complex and nuanced advice I was getting from Seth Skorkowsky (for example) and also really strange given that I would have associated CoC with more Old School/Trad RPing. I concede that its possible that CoC has always had a large number of GMs that rely heavily on Illusionism in their process of play, but (unlike Dungeons and Dragons) I don't have a lot of older experience with CoC with a variety of tables so I can't really confirm or deny. What I did note is that this "Just Use Illusionism" answer corresponded to the answers I was reading in prominent "How to GM" books, and in a wide variety of new game systems, and even more jarringly from prominent Youtubers in the OSR community. While the term and the technique are well known and old, I do feel it's fair to say that they are becoming more accepted and mainstream. [/QUOTE]
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