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On the healing options in the 5e DMG
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<blockquote data-quote="GameOgre" data-source="post: 6475302" data-attributes="member: 57914"><p>Guys if we keep going over and over the same things we will get nowhere. We all know some people like to use Hit Points as meat and some don't. Both sides can copy/paste stuff all day and keep debating about it till 9th edition comes out.</p><p></p><p>What I was really hoping for was for one of the meat guys to post how hit points as meat changed the game. To be honest if they did use hit points as meat in meaningful ways I would think that was cool as all get out.</p><p></p><p>I love the idea of that!</p><p></p><p>Maybe for each quarter of your total hit points you received a penalty to AC,THACO,saves and movement! Did they Sew Wounds? That reminds me of Hackmaster and THAT game was totally cool! Did they use custom critical hit tables with "Lose a random Limb"?</p><p></p><p>I love stuff like that!</p><p></p><p>I'm happy playing D&D the way I always have but I would pull up to gaming table that used rules like that in a heart beat!</p><p></p><p>There is a lot more than one way to have fun playing rpg's! </p><p></p><p>I want to read about them!</p><p></p><p></p><p>Also I wanted to add that although I always used hit points in this way(not meat) I knew plenty of people who did and even at my table, often people used them like that when dealing out damage to monsters or npc's. </p><p></p><p> Thousands of times people would yell out"I chop his arm off!" or "I decapitated him!". Heck even I used it that way towards the end of a fight. "You beat past his block and run three feet of steel into his stomach!"</p><p></p><p>I don't think either side has a cut and dry winning hand here. Yes, hit points always (in my opinion) meant more than just physical wounds BUT then there were tons and tons of examples and rules that seemed to point the other way.</p><p></p><p>I myself ignored the things I didn't enforce my point of view or at best, scratched my head and said "This is so contradictory!"</p><p></p><p>I also ignored minute long combat rounds (we used 10 second ones)and a whole slew of other rules that got in our way.</p></blockquote><p></p>
[QUOTE="GameOgre, post: 6475302, member: 57914"] Guys if we keep going over and over the same things we will get nowhere. We all know some people like to use Hit Points as meat and some don't. Both sides can copy/paste stuff all day and keep debating about it till 9th edition comes out. What I was really hoping for was for one of the meat guys to post how hit points as meat changed the game. To be honest if they did use hit points as meat in meaningful ways I would think that was cool as all get out. I love the idea of that! Maybe for each quarter of your total hit points you received a penalty to AC,THACO,saves and movement! Did they Sew Wounds? That reminds me of Hackmaster and THAT game was totally cool! Did they use custom critical hit tables with "Lose a random Limb"? I love stuff like that! I'm happy playing D&D the way I always have but I would pull up to gaming table that used rules like that in a heart beat! There is a lot more than one way to have fun playing rpg's! I want to read about them! Also I wanted to add that although I always used hit points in this way(not meat) I knew plenty of people who did and even at my table, often people used them like that when dealing out damage to monsters or npc's. Thousands of times people would yell out"I chop his arm off!" or "I decapitated him!". Heck even I used it that way towards the end of a fight. "You beat past his block and run three feet of steel into his stomach!" I don't think either side has a cut and dry winning hand here. Yes, hit points always (in my opinion) meant more than just physical wounds BUT then there were tons and tons of examples and rules that seemed to point the other way. I myself ignored the things I didn't enforce my point of view or at best, scratched my head and said "This is so contradictory!" I also ignored minute long combat rounds (we used 10 second ones)and a whole slew of other rules that got in our way. [/QUOTE]
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On the healing options in the 5e DMG
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