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Community
General Tabletop Discussion
D&D Older Editions
On Variability, House Rules, Research, and the 1e/5e Difference
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<blockquote data-quote="S'mon" data-source="post: 7527935" data-attributes="member: 463"><p>[MENTION=6799753]lowkey13[/MENTION] - I don't think my campaign was typical once we got into deity level play, but at the lower levels I don't think it was necessarily less typical than yours. I didn't play Gygax's Isle of the Ape back in the day, but reading it years later certainly reminded me of my late '80s games. Yes UA was a big power up for PCs - but when it comes to magic items you only have to look at the items given to NPCs in 1e adventures, or the items assigned by the DMG NPC adventurer items table, to see how item-drenched 1e was.</p><p></p><p>There was not a lot of 2e IMC afaicr - maybe [MENTION=326]Upper_Krust[/MENTION] can correct me, but I think we just used the 2e Bard class and the 2e monster XP numbers. Maybe the THAC0 tables. 1e Cavaliers normally cap at 3 attacks, but I took it up to 4, taking a leaf from BECMI.</p></blockquote><p></p>
[QUOTE="S'mon, post: 7527935, member: 463"] [MENTION=6799753]lowkey13[/MENTION] - I don't think my campaign was typical once we got into deity level play, but at the lower levels I don't think it was necessarily less typical than yours. I didn't play Gygax's Isle of the Ape back in the day, but reading it years later certainly reminded me of my late '80s games. Yes UA was a big power up for PCs - but when it comes to magic items you only have to look at the items given to NPCs in 1e adventures, or the items assigned by the DMG NPC adventurer items table, to see how item-drenched 1e was. There was not a lot of 2e IMC afaicr - maybe [MENTION=326]Upper_Krust[/MENTION] can correct me, but I think we just used the 2e Bard class and the 2e monster XP numbers. Maybe the THAC0 tables. 1e Cavaliers normally cap at 3 attacks, but I took it up to 4, taking a leaf from BECMI. [/QUOTE]
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Community
General Tabletop Discussion
D&D Older Editions
On Variability, House Rules, Research, and the 1e/5e Difference
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