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<blockquote data-quote="Chaosmancer" data-source="post: 8742668" data-attributes="member: 6801228"><p>Fireball was in case they were surrounded by more people, but he could have just lobbed fireballs at the party and ignored the barbarian grappling him. </p><p></p><p>Also, while the Barbarian might reduce the damage, that Pit Fiend poison is nothing to scoff at. Stuff is incredibly deadly even to high level characters. </p><p></p><p>Finally, while grappling a monster with four attacks is now weaker, I'm not seeing how "Before he would hit me with four attacks at no penalty" becoming "He hits me once for zero damage and then three more times" isn't an improvement. You made an entire attack disappear. </p><p></p><p>Addendum, We are incredibly focused on grappling monsters, and no one seems to care how much of a boon to interesting combat this is for Monster's grappling PCs. Again, IME a monster grappled a PC and they basically ignored that because it was a pointless effect, so they were perma-grappled. We keep referring to all of this shoving 5 ft, knocking prone and grabbing people who then break free as a problem, when it sounds far more exciting than "grab him, it is impossible for him to escape, stand in one spot until someone is dead" which we had before.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8742668, member: 6801228"] Fireball was in case they were surrounded by more people, but he could have just lobbed fireballs at the party and ignored the barbarian grappling him. Also, while the Barbarian might reduce the damage, that Pit Fiend poison is nothing to scoff at. Stuff is incredibly deadly even to high level characters. Finally, while grappling a monster with four attacks is now weaker, I'm not seeing how "Before he would hit me with four attacks at no penalty" becoming "He hits me once for zero damage and then three more times" isn't an improvement. You made an entire attack disappear. Addendum, We are incredibly focused on grappling monsters, and no one seems to care how much of a boon to interesting combat this is for Monster's grappling PCs. Again, IME a monster grappled a PC and they basically ignored that because it was a pointless effect, so they were perma-grappled. We keep referring to all of this shoving 5 ft, knocking prone and grabbing people who then break free as a problem, when it sounds far more exciting than "grab him, it is impossible for him to escape, stand in one spot until someone is dead" which we had before. [/QUOTE]
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