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<blockquote data-quote="kapars" data-source="post: 8742697" data-attributes="member: 7034730"><p>Wow, a topic where this forum is indistinguishable from Reddit for a change. The new grappling rules cannot be optimized to the same extent yes, but the old rules were also silly with what could be achieved. These rules better mirror what I expect to happen if adventurers wrestle large dangerous creatures. Hold them off for a second so that someone else can cast a spell, open a door etc. What story is being told by a character applying the “cheese grater” strategy of dragging characters through spike growth you often see lauded on optimization forums? What does it say about your character story if they feel pointless once this trick doesn’t work as well? I feel some of the emotional response to this is due to players feeling they are losing access to a strategy as powerful as some of the spellcasting but I think that disparity says more about that aspect of the game than this one. I think I’ll go hide outside range of the internet the week that Web, Hypnotic Pattern, Fear, Forcecage and the other DM doesn’t get to play options get nerfed.</p></blockquote><p></p>
[QUOTE="kapars, post: 8742697, member: 7034730"] Wow, a topic where this forum is indistinguishable from Reddit for a change. The new grappling rules cannot be optimized to the same extent yes, but the old rules were also silly with what could be achieved. These rules better mirror what I expect to happen if adventurers wrestle large dangerous creatures. Hold them off for a second so that someone else can cast a spell, open a door etc. What story is being told by a character applying the “cheese grater” strategy of dragging characters through spike growth you often see lauded on optimization forums? What does it say about your character story if they feel pointless once this trick doesn’t work as well? I feel some of the emotional response to this is due to players feeling they are losing access to a strategy as powerful as some of the spellcasting but I think that disparity says more about that aspect of the game than this one. I think I’ll go hide outside range of the internet the week that Web, Hypnotic Pattern, Fear, Forcecage and the other DM doesn’t get to play options get nerfed. [/QUOTE]
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