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<blockquote data-quote="Ruin Explorer" data-source="post: 8743002" data-attributes="member: 18"><p>I mean, that's definitely a component, but casting it as "emotional" is misleading, because it's a real strategy being lost with absolutely no recompense and no clear prospect of recompense. Emotional would only make sense if it wasn't a real strategy. It's reasonable to annoyed that a real strategy is being removed.</p><p></p><p>5E already has a serious problem where the Full casters get more and more powerful in the LFQW fashion - it's more gentle but by level 7 or so it's becoming increasingly obvious and by 9/10 it's unavoidable. You mentions some good example spells - and yeah, honestly if they're nerfing grapple, they do need to nerf pretty much all of those, and indeed pretty much every CC spell in the game probably needs to looking at seriously, because they were already better than grapple by a ridiculous margin. This isn't a game with clear roles - so casters don't "own" CC - particularly obvious given it's quite possible for a well-designed caster casting the right spells to dominate the social and exploration pillars and be at least as strong as other PCs in combat.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8743002, member: 18"] I mean, that's definitely a component, but casting it as "emotional" is misleading, because it's a real strategy being lost with absolutely no recompense and no clear prospect of recompense. Emotional would only make sense if it wasn't a real strategy. It's reasonable to annoyed that a real strategy is being removed. 5E already has a serious problem where the Full casters get more and more powerful in the LFQW fashion - it's more gentle but by level 7 or so it's becoming increasingly obvious and by 9/10 it's unavoidable. You mentions some good example spells - and yeah, honestly if they're nerfing grapple, they do need to nerf pretty much all of those, and indeed pretty much every CC spell in the game probably needs to looking at seriously, because they were already better than grapple by a ridiculous margin. This isn't a game with clear roles - so casters don't "own" CC - particularly obvious given it's quite possible for a well-designed caster casting the right spells to dominate the social and exploration pillars and be at least as strong as other PCs in combat. [/QUOTE]
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