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One D&D Survey Feedback: Weapon Mastery Spectacular; Warlock and Wizard Mixed Reactions
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<blockquote data-quote="Ashrym" data-source="post: 9130013" data-attributes="member: 6750235"><p>Which is what happens. The difference between 5e and older editions pre 4e is that the rituals and at-will abilities such as cantrips allow spell casters to continue to be spell casters in the absence spamming spell slots. Spell casters have spells for when they need them if they conserve those spells for just in case and are incentivized to give deference to martial characters or actions.</p><p></p><p>The use of a spell slot becomes an important choice without taking away the option to use a spell.</p><p></p><p>That's why those spell casters might choose not to use that spell slot and use a cantrip or other ability instead. It is possible to run out long before if a player isn't cautious and it is possible to have remaining slots with nothing to use them on when it's time to rest.</p><p></p><p>I agree that an unspent slot might be a wasted slot, but that doesn't change the fact that when it's time to rest there might not be a way to use that slot. It's also not a bad idea to have remaining slots to use just in case that rest is interrupted. Someone who uses all their slots before resting with the expectation that they will have a full load after is risking having zero slots the next day or to use when attacked in the night.</p><p></p><p>Back on topic.... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>I disagree that the wizard is the ultimate utility class because it seems based on the opinion that magic solves everything. Ability checks still matter and that rogue class you mentioned can have a lot of fun with reliable talent, bards can mix magic or ability checks to be decent in both areas, and druids can do quite a bit just with wild shape. Wizards have a strong utility characteristic but "ultimate" seems to imply capability much farther ahead of other choices.</p><p></p><p>With the changes in the 5e24ua's I would consider warlocks a strong contender based on CHA instead of INT with spell casting, rituals, and invocations. Lessons of the First Ones has a lot of potential in that regard, and Pact of the Tome allows for swapping out 2 rituals and 3 cantrips every short rest.</p></blockquote><p></p>
[QUOTE="Ashrym, post: 9130013, member: 6750235"] Which is what happens. The difference between 5e and older editions pre 4e is that the rituals and at-will abilities such as cantrips allow spell casters to continue to be spell casters in the absence spamming spell slots. Spell casters have spells for when they need them if they conserve those spells for just in case and are incentivized to give deference to martial characters or actions. The use of a spell slot becomes an important choice without taking away the option to use a spell. That's why those spell casters might choose not to use that spell slot and use a cantrip or other ability instead. It is possible to run out long before if a player isn't cautious and it is possible to have remaining slots with nothing to use them on when it's time to rest. I agree that an unspent slot might be a wasted slot, but that doesn't change the fact that when it's time to rest there might not be a way to use that slot. It's also not a bad idea to have remaining slots to use just in case that rest is interrupted. Someone who uses all their slots before resting with the expectation that they will have a full load after is risking having zero slots the next day or to use when attacked in the night. Back on topic.... :) I disagree that the wizard is the ultimate utility class because it seems based on the opinion that magic solves everything. Ability checks still matter and that rogue class you mentioned can have a lot of fun with reliable talent, bards can mix magic or ability checks to be decent in both areas, and druids can do quite a bit just with wild shape. Wizards have a strong utility characteristic but "ultimate" seems to imply capability much farther ahead of other choices. With the changes in the 5e24ua's I would consider warlocks a strong contender based on CHA instead of INT with spell casting, rituals, and invocations. Lessons of the First Ones has a lot of potential in that regard, and Pact of the Tome allows for swapping out 2 rituals and 3 cantrips every short rest. [/QUOTE]
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